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Author Topic: Sansa Fuze+  (Read 308939 times)

Offline pamaury

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Re: Sansa Fuze+
« Reply #135 on: November 07, 2011, 03:23:42 AM »
For the screen, I will post a few files and instructions that would greatly help me. Just give me a few moments.
If you want to reflash, you need to boot into OF usb mode: hold Volume Down and plug usb, then release Volume Down. Then put the firmware.sb file and unplug. Then reboot into Of using Volume Down again.
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Offline pamaury

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Re: Sansa Fuze+
« Reply #136 on: November 07, 2011, 03:40:48 AM »
Here is the file:
http://www.mediafire.com/file/6lpj5xlq89b2jsj/lcd_dumper.zip
If you want to recompile, run make clean and make but the zip already contains the recovery.sb file. In the otp_read/ subfolder, recompile it then run the following commands:

sbloader 1024 recovery.sb
otp_reader/read_util 066f:3780

where sbloader can be found the the SVN in utils/imxtools/. You might need to ran both program with sudo. The read_util will produce some output, please copy it here if you have a non-working screen (one copy should be sufficient).

EDIT:
I have committed a new change to the SVN to fix a typo in the lcd initialization, you can try to rebuild the bootloader and reinstall it (you will need to do a svn up) to see if it works.
« Last Edit: November 07, 2011, 04:17:09 AM by pamaury »
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Offline Rarog

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Re: Sansa Fuze+
« Reply #137 on: November 07, 2011, 04:40:59 AM »
Sadly I didn't take my MicroUSB cable to work so I'll be able to test everything only this evening, but I'm really looking forward to it. Rockbox for Fuze+ seems to be in a very hot phase and should get usable very fast and I'd be glad to help bringing it forward! ;D

Post Merge: November 07, 2011, 04:46:04 AM
And btw, will I have to build the bootloader or just the normal rockbox? And if bootloader, then I'll have to use the original USB mode to reflash it, am I right?
« Last Edit: November 07, 2011, 04:46:04 AM by Rarog »
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Offline pamaury

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Re: Sansa Fuze+
« Reply #138 on: November 07, 2011, 04:48:11 AM »
Good question, rebuilding normal rockbox will be sufficient but I advise you to rebuild the bootloader as well because it displays some messages which might be useful for debugging or just to know what the code is doing. To reflash the bootloader you will have to use the original USB mode.
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Offline metaphys

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Re: Sansa Fuze+
« Reply #139 on: November 07, 2011, 07:31:51 AM »
So I ve made a few test to stress audio reading:
a few mp3 160kbps - ok
ogg 256kbps - ok
flac 858 kbps - ok
flac 24bit  - 96khz - stereo (2685 kbps) (1 song = 84 MB) wich a lot of software still not handle! for example xcfa can't convert this! - ok, wow mama!
flac 24bit  - 96khz surround 5.1 (6437 kbps) (1 song = 209 MB, album = 3,2 GB  :D) - the file is opened show kpps info but then close immedialy (perhaps because of the chanal exceding 2) gotcha at the end  ;D

Post Merge: November 07, 2011, 08:21:23 AM
anyway i suppose the device won't really play it at 24 bit isn't it?

Post Merge: November 07, 2011, 08:45:07 AM
I've got a pretty good question: As there is no battery support what happen if battery reach end while running rockbox? Isn't there a risk of dying device?
« Last Edit: November 07, 2011, 08:45:07 AM by metaphys »
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Offline pamaury

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Re: Sansa Fuze+
« Reply #140 on: November 07, 2011, 09:17:09 AM »
If the battery run out, plug USB hold Volume Down to boot to the OF and recharge.
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Offline Rarog

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Re: Sansa Fuze+
« Reply #141 on: November 07, 2011, 09:31:01 AM »
Also while in the OF when using a normal MicroUSB charger (e.g. from your phone) doesn't reboot the device into Rockbox and charges without any issues.
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Offline pamaury

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Re: Sansa Fuze+
« Reply #142 on: November 07, 2011, 09:34:19 AM »
Yes, the OF only reboots if there is an host on the other side, in which case you need hold Volume Down when rebooting.
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Offline saratoga

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Re: Sansa Fuze+
« Reply #143 on: November 07, 2011, 11:41:53 AM »
Quote from: metaphys on November 07, 2011, 07:31:51 AM
flac 24bit  - 96khz surround 5.1 (6437 kbps) (1 song = 209 MB, album = 3,2 GB  :D) - the file is opened show kpps info but then close immedialy (perhaps because of the chanal exceding 2) gotcha at the end  ;D

You should probably file a bug report with a link to a sample flac file that doesn't decode.  Sounds like a bug in our decoder. 
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Offline metaphys

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Re: Sansa Fuze+
« Reply #144 on: November 07, 2011, 12:24:53 PM »
Quote
You should probably file a bug report with a link to a sample flac file that doesn't decode.  Sounds like a bug in our decoder. 

Ok i will but honestly who want to listen 5 channel 24 bit flac on a portable player ?


Regarding the port: all toshiba gigabeat themes seem to be compatible!

Post Merge: November 08, 2011, 07:08:07 AM
Hello!  :D
 I've got a bug. It happens often so I guess it can be related to the port... When browsing file in player mode (with next or prev  song button) it sometime happen (while not systematicaly, several time a day) that I suddenly get a white screen with:
Undefined instruction
at 0000AC44
The adress is some time another but I already have this one 3 three time. Then I have to reboot rb
Anything I could do to debug this?
« Last Edit: November 08, 2011, 07:08:07 AM by metaphys »
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Offline Rarog

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Re: Sansa Fuze+
« Reply #145 on: November 08, 2011, 11:55:27 AM »
Ok, here is the patch with documentation of the instructions for the 9325 display.

http://pastebin.com/RdpDeegE
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Offline metaphys

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Re: Sansa Fuze+
« Reply #146 on: November 10, 2011, 03:41:43 AM »
Wow! I just tested the gameboy plugin and it runs really good.  :D  :o
One can even play small game like tetris while listening to music (not big ones -> not enough memory  ::)).

i'm looking forward to do those codec's test: http://www.rockbox.org/wiki/CodecPerformanceComparison

But would it works without time and power implementation?

Edit : Ok I guess I'm asking kind of a stupid question! How could it record decoding time without time implemented?  ;D
« Last Edit: November 10, 2011, 05:02:21 AM by metaphys »
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Offline pamaury

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Re: Sansa Fuze+
« Reply #147 on: November 10, 2011, 07:02:43 AM »
I don't think time is needed for the codec tests because we already use a tick timer internally for time measure, RTC has nothing to do with it and only has precision up to a second. As for power, you can test the codec performance without charging implemented, I don't see the problem.
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Offline metaphys

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Re: Sansa Fuze+
« Reply #148 on: November 10, 2011, 07:45:14 AM »
I thougt the codec might be using battery level to evaluate consomption. Anyway the problem is I have to stop this noob attitude always to ask before trying...  ;)
Test runnnig I will post result asap
« Last Edit: November 10, 2011, 07:54:13 AM by metaphys »
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Offline pamaury

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Re: Sansa Fuze+
« Reply #149 on: November 10, 2011, 12:28:30 PM »
I've committed a few changes so if someone with a non-working screen can try it would be nice. It shouldn't change anything but we never know.
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