Rockbox.org home
Downloads
Release release
Dev builds dev builds
Extras extras
themes themes
Documentation
Manual manual
Wiki wiki
Device Status device status
Support
Forums forums
Mailing lists mailing lists
IRC IRC
Development
Bugs bugs
Patches patches
Dev Guide dev guide
Search



Donate

Rockbox Technical Forums


Login with username, password and session length
Home Help Search Staff List Login Register
News:

Thank You for your continued support and contributions!

+  Rockbox Technical Forums
|-+  Rockbox General
| |-+  Rockbox General Discussion
| | |-+  question about the locked fuse+ thread in the newport's section
« previous next »
  • Print
Pages: [1]

Author Topic: question about the locked fuse+ thread in the newport's section  (Read 1003 times)

Offline metaphys

  • Member
  • *
  • Posts: 133
question about the locked fuse+ thread in the newport's section
« on: November 12, 2010, 05:55:20 PM »
 Hello,

I would like to take a part in, actually for what I inderstood to create, a Sansa Fuse+ port. The problem is that the related post in newport section  is locked, no idea why. I don't know exactly what to do about it.

I just succeed in open and completly taking apart the whole player without ever breaking it!!!  :o :o ;D
I don't know much about programming but i'm just starting a formation on computer science, so it would be very interesting for me to contribuate here.

I will go tomorrow for scanning the pcb and create the wiki page, if I find out how to do it...

so please tell me about this post issue: should I create a new topic or should I wait for it to be unlock?
« Last Edit: November 13, 2010, 02:49:17 AM by metaphys »
Logged

Offline saratoga

  • Developer
  • Member
  • *
  • Posts: 8974
Re: new to the project, already lost!
« Reply #1 on: November 12, 2010, 06:41:00 PM »
http://forums.rockbox.org/index.php?topic=21176.0
Logged

Offline metaphys

  • Member
  • *
  • Posts: 133
Re: new to the project, already lost!
« Reply #2 on: November 13, 2010, 02:27:57 AM »
Hello,

Quote from: metaphys on November 12, 2010, 05:55:20 PM
so please tell me about this post issue: should I create a new topic or should I wait for it to be unlock?

I see no mention of a answers in your link that I already red anyway ;)
In the rules of the newport's section of the forum they said that one should open only one thread for each hardware.... again there is already one for the FUSE+ and it is locked, in order to respect the rules, so that i didn't disturb anyone and so that I don't get also locked, I just want to know what to do about it...  ???

Or do you mean that the one locked didn't respect those rules which will imply to ignore it and create a new thread?

Please let me know   :)
Logged

Offline Chronon

  • Rockbox Expert
  • Member
  • *
  • Posts: 4379
Re: question about the locked fuse+ thread in the newport's section
« Reply #3 on: November 13, 2010, 03:36:25 AM »
The latter.  Start a new topic for the Fuze+ in accordance with those guidelines and it will be fine.  :)
Logged
Sansa e280, Gigabeat F40, Gigabeat S60, Sansa Clip+, iPod Mini 2g

  • Print
Pages: [1]
« previous next »
+  Rockbox Technical Forums
|-+  Rockbox General
| |-+  Rockbox General Discussion
| | |-+  question about the locked fuse+ thread in the newport's section
 

  • SMF 2.0.17 | SMF © 2019, Simple Machines
  • Rockbox Privacy Policy
  • XHTML
  • RSS
  • WAP2

Page created in 0.069 seconds with 15 queries.