Rockbox Development > Starting Development and Compiling

Rockbox as Application my Players Linux missing SDL

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slade:
Hey everybody, I need help with compiling libsdl for my YP-R0 so I can try and compile Rockbox as Application later.

--- Code: ---Processor : ARMv6-compatible processor rev 3 (v6l)
BogoMIPS : 530.84
Features : swp half thumb fastmult vfp edsp java
CPU implementer : 0x41
CPU architecture: 7
CPU variant : 0x0
CPU part : 0xb76
CPU revision : 3
Cache type : write-back
Cache clean : cp15 c7 ops
Cache lockdown : format C
Cache format : Harvard
I size : 16384
I assoc : 4
I line length : 32
I sets : 128
D size : 16384
D assoc : 4
D line length : 32
D sets : 128

Hardware : Freescale MX37 3-Stack Board
Revision : 37000
Serial : 24xxxxxxxxxxxxxxxx
--- End code ---

This is my architecture.
I have tried ./configure -host=arm6l but configure didnt work.

And also a question is it possible to compile libraries on my pc and copy them to the existing root on the player? that would be sweet.

Thanks guys!

GodEater:

--- Quote from: slade on November 04, 2010, 12:48:20 PM ---This is my architecture.
I have tried ./configure -host=arm6l but configure didnt work.

--- End quote ---

Way too vague - if people are going to help, they need to know a lot more than that. *What* didn't work? What errors did you get?


--- Quote ---And also a question is it possible to compile libraries on my pc and copy them to the existing root on the player? that would be sweet.

--- End quote ---

Yes, that's called cross-compiling, and it's how all the builds for Rockbox are done currently.

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