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Doom glitch

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Chronon:
If you design your own map, textures, sounds, etc., it is unlikely that it will come out to exactly the same size as either of these two WADs.  It shouldn't be surprising if one WAD is larger than another since size is not a characteristic that the creators selected for.

AdvMutant:
Not good. I'm a huge fan of doom, was just about to post a thread about it. So what can we do to fix it? Maybe load the map in parts? Games like Halo use it. But darn, will it require a rewrite of the level?

saratoga:

--- Quote from: AdvMutant on October 24, 2010, 02:06:39 PM ---So what can we do to fix it?

--- End quote ---

Improve doom to use less memory. 

froggyman:

--- Quote from: AdvMutant on October 24, 2010, 02:06:39 PM ---So what can we do to fix it?

--- End quote ---

Or if you are really ambitious you could give this a try http://forums.rockbox.org/index.php?topic=25547.0

AdvMutant:
During the night I was thinking... How about allocating a swap area?

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