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My main idea was a modification to the doom plugin to draw walls as vertices, flat-shaded panels, or wireframes, like in the cube demo, instead of textures. Or make the textures all transparent except at edges in a Wad??? This might make it playable, as it actually looks like it runs fast right now. (Unless the video I saw was a hoax). http://www.youtube.com/watch?v=1rVV_0xKmhw..SNIPPED...
Of course, doom on any portable device will not be anywhere near as efficient as using a mouse, whether you're using a 30$ device or a 300$ device. Just for a few minutes of nostalgia
And what's wrong with Doom using a mouse? I have from day 1, going all the back to Wolfenstein 3D lol
Here is what it looks like with gamma increased and 2-color textures:...pic snipped...the screen is from the emulator but it looks almost exactly the same on my clip (with alot more static in the areas i didn't change).With a grid texture, you can actually see where you're going without tons of static and easily make out the enemies.The grid i made could have the lines be a bit thinner by a few pixels though.Ideally you would have vertical line textures for all walls, and a grid for all floor textures. I'' have to find out how to do walls.
it'd be illegal to upload a full wad (maybe even with freedoom right?).
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