Rockbox Development > Feature Ideas
Descent for Rockbox
SpawnHyuuga:
Funny, you should mention Vertigo. It's an expansion pack. xD
I contacted Interplay, just hopefully they'll respond.
Progweed:
Apart from the obivious problems with the controls... I think with a 6 DOF game you would lose orientation fast on such a small screen. :-X
And even if the CPU is fast enough, isn't memory an issue? I remember that Descent came out about two or three years after Doom and required something like 8 or 16 MB of RAM. How much does the Fuze have?
SpawnHyuuga:
If I had to guess the RAM of a Fuze, it should be 16 MB and 32 MB.
The E200 series has 32mb and I think the Fuze is equal or a little weaker.
[Saint]:
--- Quote from: SpawnHyuuga on August 08, 2010, 08:55:28 PM ---If I had to guess the RAM of a Fuze, it should be 16 MB and 32 MB.
The E200 series has 32mb and I think the Fuze is equal or a little weaker.
--- End quote ---
The Fuze V2 appears to use the ESMT M12L64164A-7T chip, which is 4MB
[St.]
saratoga:
--- Quote from: [St.] on August 08, 2010, 09:34:28 PM ---
--- Quote from: SpawnHyuuga on August 08, 2010, 08:55:28 PM ---If I had to guess the RAM of a Fuze, it should be 16 MB and 32 MB.
The E200 series has 32mb and I think the Fuze is equal or a little weaker.
--- End quote ---
The Fuze V2 appears to use the ESMT M12L64164A-7T chip, which is 4MB
--- End quote ---
Thats actually the fuze v1 you're thinking of, and the M12L64164A-7T is a 64 Megabit DRAM, which works out to 8 MB.
Regardless, this is not really the right place to talk about what old DOS games were like.
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