Rockbox Development > Feature Ideas
Menu based text RPG
Darkknight512:
I'm planning on writting menu driven text RPG for rockbox. I know C++ but I don't know C yet but will be learning starting this March break.
I'm wondering if there is any interest in something like this and what are some ideas and game mechanics you would like in the game.
Also if you know of any good C tutorials PM me.
AlexP:
Not a feature idea, but for what you are doing this thread might be of interest: http://forums.rockbox.org/index.php?topic=24090.0
Edit: Er, someone just pointed out to me that I've just directed you to your own thread :) Sorry about that :)
Darkknight512:
That's alright haha.
Strife89:
--- Quote from: Darkknight512 on March 10, 2010, 09:20:55 PM ---I'm planning on writting menu driven text RPG for rockbox. I know C++ but I don't know C yet but will be learning starting this March break.
I'm wondering if there is any interest in something like this and what are some ideas and game mechanics you would like in the game.
Also if you know of any good C tutorials PM me.
--- End quote ---
I have a few ideas, but what has me the most intrigued is: Do you want a "generic" story, or do you want something like a late Final Fantasy game, story-wise?
Either way, I offer my writing skills. :-)
Darkknight512:
--- Quote from: Llorean on March 16, 2010, 10:34:55 PM ---Please don't bump posts.
Also, if you want to do this, just do it. Maybe if you actually had some work to show for it, people could recommend improvements / tweaks. At the moment though, you've asked and incredibly open-ended question that is mostly pointless to answer at this time.
--- End quote ---
I don't see anything forbidding bumping but if you say so.
I will get on that.
Now this was my first C++ project, it is quite incomplete at the moment, it is basically a text based combat system for an RPG (which was halted). I was planning to make another version that uses ncurses/pdcurses so I can build an actual Text-User Interface with scrolling menus, sub windows and the like.
http://www.mediafire.com/?nmnnamenzfz
However I think writing a pure text adventure would not be a bad idea, something like Zork with no battle system and only a basic item system, and using 4 directional buttons + one that enters the standard rockbox menu.
Navigation
[0] Message Index
[#] Next page
Go to full version