Rockbox Development > Starting Development and Compiling

openal and rockbox

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spawny:
But the game is my final goal
In a first time I would like to play a sound for example if the user use the roght button
But for that I must have openal on the MP3 player
The game with sound is if I have time
But I have only 2 or 3 days
I have spent one month on this project
And after 2 weeks, I have understood the system of Source and Listener
The problem is that I have too much work
projects, exams and doing everything is impossible

saratoga:

--- Quote from: spawny on June 13, 2009, 03:39:18 PM ---But for that I must have openal on the MP3 player

--- End quote ---

Rockbox doesn't use openal. 

spawny:
I don't want to install completly openal in rockbox just making a tiny library to use soud in games
for example use few functions of openal that I put in the code of the game to use those sound funtions

 

bluebrother:

--- Quote from: spawny on June 14, 2009, 04:40:04 AM ---I don't want to install completly openal in rockbox just making a tiny library to use soud in games

--- End quote ---

And why do you need OpenAL for that? Rockbox *does* have an API for playing back sounds. What's the point in using an API that is not supported? Just for the sake of using it? There's *absolutely* no point in using OpenAL on Rockbox.

GodEater:
Easy there, he already said *why* - it's because that's what his teacher has asked him to do.

Unfortunately, it can't be done on Rockbox, and he's out of luck.

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