Rockbox Development > Feature Ideas

Ideas for a plugin?

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Strife89:
@motionman95: Space War (for the Palm OS) is based partly off of Dope Wars, minus the drug theme. I don't believe it's in C, but I thought I'd throw that out.

Also, I've been working (off and on) on a script for a game plugin idea (an RPG, to be specific). If I manage to finish it and you're interested, I'll post it somewhere for you to look at.

@gevaerts:
--- Quote ---Basically, I need motivation. So what plugin do you feel is needed most in Rockbox?
--- End quote ---

The way I look at it, he's just asking for discussion on what's been suggested but not done, all in one thread (as opposed to diving into each thread), and an opinion on which of them is most wanted.

froggyman:
I think a piano plugin would be neat to have.

Just have a piano like screen, where you move around on the keys to press a note that would be played through the headphone jack.

motionman95:
@^ That seems like a great idea. But I've never seen a plugin that is able to play sounds... ???

froggyman:
Well, rockdoom does and so does Rockboy, but those arent really plugins... But the metronome plays sound as is a plugin. But a piano would involve more than just clicks...

As for getting the sound files, might want to try something like midi sequences or an approach similar to this guys -http://www.frontiernet.net/~imaging/play_a_piano.html



Another cool thing to add to it would be to add a feature to transpose the notes into different keys (like for a Eb saxophone, Bb trumpet, ect.). And all that would need would be changing what key played what.

Llorean:
What do you mean Doom and Rockboy aren't plugins? They're both just as much plugins as anything else are.

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