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Actually, Rockdoom supports all of the extensions that were added into doom by Boom, lxdoom, dosdoom, MBF, and PrBoom among others. The only thing rockdoom is missing from those other ports is DeHacked/BEX support which I plan to add back in after the next release. Unfortunately, the wads that were made for the gamepark 32 are not standard which happen to be of interest to many people (this does not represent the majority of wads). I do not plan on supporting those wads as they are a very special case that sacrifices the stability of the rockdoom plugin by allowing them to be run. Those wads can be fixed by using a program like deutex as one person did to the starwars plugin linked in the rockdoom wiki.
If it doesn't follow standard Doom graphics, it will not work. When it used to run on Rockbox it was actually a bug,
Those wads can be fixed by using a program like deutex as one person did to the starwars plugin linked in the rockdoom wiki.
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