Rockbox.org home
Downloads
Release release
Dev builds dev builds
Extras extras
themes themes
Documentation
Manual manual
Wiki wiki
Device Status device status
Support
Forums forums
Mailing lists mailing lists
IRC IRC
Development
Bugs bugs
Patches patches
Dev Guide dev guide
Search



Donate

Rockbox Technical Forums


Login with username, password and session length
Home Help Search Staff List Login Register
News:

Thank You for your continued support and contributions!

+  Rockbox Technical Forums
|-+  Support and General Use
| |-+  Theming and Appearance Customization
| | |-+  graphics buffer overflow
« previous next »
  • Print
Pages: [1]

Author Topic: graphics buffer overflow  (Read 1337 times)

Offline oayz

  • Member
  • *
  • Posts: 86
graphics buffer overflow
« on: November 12, 2008, 10:44:26 PM »
Any chance buffer size will be increased in "current" built? If size is an issue maybe we should support GIF or even animited GIF (I believe the later one takes advantage of repeating areas).

Logged

Offline Llorean

  • Member
  • *
  • Posts: 12931
Re: graphics buffer overflow
« Reply #1 on: November 12, 2008, 10:46:45 PM »
The image format won't matter, because it's converted as it's loaded to a format optimized for the screen of the player.

There are plenty of themes that don't find the size limit a problem.
Logged

Offline oayz

  • Member
  • *
  • Posts: 86
Re: graphics buffer overflow
« Reply #2 on: November 13, 2008, 10:08:22 PM »
Sure, I'm actually trying to add more resolution in volume and battery display. Not a big deal, though <2K buffer size sounds small.
Logged

  • Print
Pages: [1]
« previous next »
+  Rockbox Technical Forums
|-+  Support and General Use
| |-+  Theming and Appearance Customization
| | |-+  graphics buffer overflow
 

  • SMF 2.0.17 | SMF © 2019, Simple Machines
  • Rockbox Privacy Policy
  • XHTML
  • RSS
  • WAP2

Page created in 0.065 seconds with 16 queries.