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Author Topic: Cross Media Bar for Rockbox?  (Read 4195 times)

Offline FirleFanz

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Cross Media Bar for Rockbox?
« on: October 08, 2008, 10:09:28 AM »
IMO the Cross Media Bar is an nice pluginable menu, more compliant to Touchscreens
http://en.wikipedia.org/wiki/Cross_Media_Bar


Could it be in an RB3.x version to include a choise between textualmenu like now or TouchscreenCrossMediaBar?

I would write such menu but dont know much about the rockbox menu code. no idea how the OS manages the menu.
« Last Edit: October 08, 2008, 10:21:23 AM by FirleFanz »
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Offline Llorean

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Re: Cross Media Bar for Rockbox?
« Reply #1 on: October 08, 2008, 10:13:45 AM »
"textmenü" is not an English word. Please, try to use English as per the forum guidelines. Even "near English" isn't acceptable because it can cause problems for machine translation. The same becomes true when you write things like "rockboxmenucode" which could easily have been written as "rockbox menu code." As well, please write out full words where possible, instead of shortening things such as "include" to "inc."

As to the cross menu bar, I'm pretty sure it's quite covered by copyright belonging to Sony. Even if it weren't, representing the depth and breadth of Rockbox's menus in an icon-based menu structure like that would be very difficult.
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Offline GodEater

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Re: Cross Media Bar for Rockbox?
« Reply #2 on: October 08, 2008, 10:14:55 AM »
Well - not difficult, but it would be unsightly as all heck, and a royal pain to navigate - much worse than the current one.
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Offline LambdaCalculus

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Re: Cross Media Bar for Rockbox?
« Reply #3 on: October 08, 2008, 10:19:52 AM »
Quote from: GodEater on October 08, 2008, 10:14:55 AM
Well - not difficult, but it would be unsightly as all heck, and a royal pain to navigate

I have to agree with both Llorean and GodEater here. The XMB (as Sony calls the Cross Media Bar) is their copyright, and they're quite strict about it. Also, the XMB would be very unsightly and very unruly to work with on Rockbox's menu system.

Personally, I like the menus we have right now... I know where everything I need to find is located.
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Offline Llorean

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Re: Cross Media Bar for Rockbox?
« Reply #4 on: October 08, 2008, 10:21:49 AM »
He has a point that our current menus are not very favorable to a touchscreen interface, but the cross menu bar would not improve that in any particularly significant manner (at least, no more so than simply increasing the font size, and allowing users to click on the words directly).
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Offline FirleFanz

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Re: Cross Media Bar for Rockbox?
« Reply #5 on: October 08, 2008, 10:27:11 AM »
...i have edited

ok not the XMB menu but an more touchscreen compliant. At least an definit menustyle and structure for the futute of Rockbox?

Big Graphic Style menu - Pictogramme or something  equal

Everything is better than that text equalizer - sliders i.e.
« Last Edit: October 08, 2008, 10:50:26 AM by FirleFanz »
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Offline bascule

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Re: Cross Media Bar for Rockbox?
« Reply #6 on: October 08, 2008, 10:43:29 AM »
Quote from: FirleFanz on October 08, 2008, 10:27:11 AM
ok not the XMB menu but an more touchscreen compliant. At least an definit menustyle and structure for the futute of Rockbox?
Big Graphic Style menu - Pictogramme or something  equal
Could you please stop trying to turn threads (not just this one) into touchscreen interface requests.
Rockbox does not yet support a touchscreen target (although they are being worked on) and I'm not sure anyone has really tried to work out how Rockbox will work on them. So the discussion is moot at this point in time, unless you are willing to step in and actually help with coding the touchscreen interface yourself.

Quote from: FirleFanz on October 08, 2008, 10:09:28 AM
IMO the Cross Media Bar is an nice pluginable menu, more compliant to Touchscreens
...and in fact it seems to me that the advantage of this interface for a touchscreen target is minimal. To quote from the very same Wikipedia article:

Quote from: http://en.wikipedia.org/wiki/Cross_Media_Bar#Control
Generally, the XMB requires 7 different options on a controller. A 4-way directional pad is used to choose categories (using the left and right directions) as well as highlighting options or actions within these categories (using the up and down directions). Two additional buttons are required to select items which are highlighted...
Seven different 'buttons' on a small touchscreen sounds tricky to me  :P
« Last Edit: October 08, 2008, 10:51:17 AM by bascule »
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Offline GodEater

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Re: Cross Media Bar for Rockbox?
« Reply #7 on: October 08, 2008, 10:45:20 AM »
Hell, not even code one, show us your design for one - that would be a start!
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Offline FirleFanz

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Re: Cross Media Bar for Rockbox?
« Reply #8 on: October 08, 2008, 10:59:05 AM »
sorry

what about a commonlib with grafical inputelements like button, slider, progressbar, optionbutton. A focus for touchpad...

A defined classstructure with a Paint,position,size member for every element, so you can beside the common ones use selfwritten ones. And the class or class manager should get broadcast the inputs.
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Offline GodEater

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Re: Cross Media Bar for Rockbox?
« Reply #9 on: October 08, 2008, 11:03:43 AM »
Does the space key on your keyboard need cleaning or something ? :)

I don't wish to put you off, but this isn't the sort of design I meant. I meant, draw something. Show us how you think the current swathe of options that Rockbox has could be better represented.
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Offline Llorean

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Re: Cross Media Bar for Rockbox?
« Reply #10 on: October 08, 2008, 11:04:36 AM »
And remember: It needs to be usable blind. This becomes very difficult, very quickly with touchscreen interfaces.
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