Thank You for your continued support and contributions!
What about just keeping a copy of the module in memory, and rendering it to pcm one pattern at a time? ie. determine next pattern to play, render that while the current one is playing, and discard pcm buffers of previously played patterns, or cache them according to memory available, usage in orderlist, etc... ?I would think rockbox's plugin architecture certainly offers enough flexibility for that. It can't be that much different from the music in a gameboy emulator.
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