Rockbox Development > Feature Ideas

Porting modplug...?

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pixelma:
As far as I know, the current mod codec uses metadata-on-buffer to get rid of the codec buffer limitation, at least it plays my 2 mod files which are larger than that correctly (and I remember its first version which did not use this system and choked on the files when the "end of the buffer was reached). Maybe you can find some inspiration there?

delt:
Looks awesome. I'll try to round up all the compiler tools to build rockbox from source tomorrow.

GodEater:
We supply a script which does that already in svn, called rockboxdev.sh.

Or you could just download our VMWare image and use that, it has them all already installed.

delt:
Cool. But isn't vmware commercial? (i don't have it....)

Llorean:
It's free.

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