Rockbox Development > Starting Development and Compiling
SVN - Can I skip files for targets I don't use?
lee321987:
Hey guys. I'm using a dial-up modem, and it would be great if I could skip downloading files for players I never build for. Is there a simple way to do it?
Thanks in advance,
Will
GodEater:
Not really no :(
cool_walking_:
Perhaps .svn directories could be included in the source archives so that you would only need to download the ~18MB archive instead of doing a checkout.
bluebrother:
svn mirrors your last checkout in the .svn folders. This means, if those are included in the tarball that would double it's size -- and getting a checkout isn't more than getting the sources themselves (the mirroring is done by the client and this is a feature of svn).
cool_walking_:
--- Quote ---getting a checkout isn't more than getting the sources themselves (the mirroring is done by the client and this is a feature of svn).
--- End quote ---
Doesn't it also include the state of the working copy? Meaning if the .svn folders are included in the archive, instead of a 400MB checkout, you can download a 35MB compressed archive and have a working working copy.
Or is there some way to tell SVN the state of an existing source tree that doesn't have any .svn folders (which would mean you could download one of the existing source archives and do the same thing)?
EDIT: And here's one I prepared earlier. http://www.mediafire.com/?z5szgitmdff
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