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Author Topic: doom engine  (Read 1963 times)

Offline pink floyd

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  • Posts: 31
doom engine
« on: June 22, 2008, 09:04:01 AM »
hello,  I am half way through one of my custom doom wads and i have been trying to add more sprite views to characters.  If have looked online and there isn't much helpfull information on this specific topic.  I was wondering first, is an ipod capable of handling more sprite views then compiling and executing them in the doom engine.  And if it is then how( I know none of you are that interested so I wont ask if you could do it). 

Cheers,


Oh yeah, another thing,  Every 6 months or so my ipod PHOTO stops working, all you have to do to fix it is:
n1-open it up GENTLY with a flat head scew driver,
n2-find the space between the battery and the rest of the hardware (it should say battery on it)
n3-fold a card in half and GENTLY insert it in the space between the battery.
n4-boot it into disk cheak mode(center button held with left arrow key) and recharge it for around half day-to a whole day.

the reason this works is that sometimes the error is just a blocked conneection of wires for the battery.  the card raises and compresses the battery so it can store and circulate power once again. 

-Disclaimer: dont blame me if you brake your ipod, it worked on mine 4 TIMES and theres no reason it shouldn't work on any other IPOD PHOTO, but do it as a last resort, if this doen's work still then send it to your buddies at apple!-


-fer good sakes! sorry to pester you again, but i just found out(believe it or not)  that you can add patches to doom to modify the engine, like a dehacked patch.  Im not sure if this works for boom but id like to know all the info and if its possible.

the real Cheers,
« Last Edit: July 24, 2008, 06:03:52 AM by soap »
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Offline zombieplasticclock

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  • Posts: 108
Re: boom engine
« Reply #1 on: July 23, 2008, 11:30:45 PM »
Quote from: pink floyd on June 22, 2008, 09:04:01 AM
hello,  I am half way through one of my custom doom wads and i have been trying to add more sprite views to characters.  If have looked online and there isn't much helpfull information on this specific topic.  I was wondering first, is an ipod capable of handling more sprite views then compiling and executing them in the doom engine.  And if it is then how( I know none of you are that interested so I wont ask if you could do it). 

Cheers,


Oh yeah, another thing,  Every 6 months or so my ipod PHOTO stops working, all you have to do to fix it is:
n1-open it up GENTLY with a flat head scew driver,
n2-find the space between the battery and the rest of the hardware (it should say battery on it)
n3-fold a card in half and GENTLY insert it in the space between the battery.
n4-boot it into disk cheak mode(center button held with left arrow key) and recharge it for around half day-to a whole day.

the reason this works is that sometimes the error is just a blocked conneection of wires for the battery.  the card raises and compresses the battery so it can store and circulate power once again. 

-Disclaimer: dont blame me if you brake your ipod, it worked on mine 4 TIMES and theres no reason it shouldn't work on any other IPOD PHOTO, but do it as a last resort, if this doen's work still then send it to your buddies at apple!-


-fer good sakes! sorry to pester you again, but i just found out(believe it or not)  that you can add patches to doom to modify the engine, like a dehacked patch.  Im not sure if this works for boom but id like to know all the info and if its possible.

the real Cheers,


Seems not many people paid attention to this topic, mate...

I can't help you with the ipod kersploding, but I'll be happy to test your mod
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