Support and General Use > User Interface and Voice

Proposal for a better text editor

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pixelma:
Remember that the size you see a 8 pixels high font (like the default) is also dependent on the actual display's pixel size and the displays of the first Rockbox targets had larger pixels. And the developers were younger... :P

DancemasterGlenn:
I had what is probably a bad idea, as it would probably limit the kinds of characters one could conveniently use (pretend for a moment, unrealisticly, that we're simply talking english characters and basic symbols), not to mention my idea only applies to the ipod models as far as I've thought it out, but I figured EVERYONE would be SUPER PUMPED to hear it anyway! :P

My idea (thinking out loud in type on the internet, I like to call it) would work similarly to entering your initials in an old arcade game. I picture all of the letters/numbers/symbols in one continuous loop at the top of the screen, that can be scrolled through by using the scroll wheel. There's a little arrow or something in the center of the screen, showing which letter you're on. The text in question is below this, and has its own line cursor that you can move forward or backward at any time with the next/prev arrows on the scroll wheel (this would be useful in not having to switch from letter choosing to cursor moving as it happens in the current setup). A short press of select could enter a letter, and a long press could delete a letter. Play and menu could work as they currently do, ending and saving and just ending, respectively.

In my admittedly port and language-specific model, with efficient scrolling, I think this could potentially be faster than the morse code method. Possibly. Others would probably want to try it out first. Being the super helpful guy who can't code to save his life (else I'd make a sample patch), I drew a handy-dandy picture...



I am the greatest artist ALIVE.

I'd honestly like to know if this is a stupid idea or not. I do realize it's limited in the sense that it's ipod specific in terms of conrols, and that the more letters it has, the longer it will take to scroll around, but excluding those VERY LARGE factors, is it still a silly concept?

EDIT: I do also realize this might be better as a flyspray post, but since this topic was open and active I figured I'd go for it. If someone does think it's a good idea, to flyspray it will certainly go.

Llorean:
What exactly would be the point of excluding those factors when you yourself admit they're quite large?

DancemasterGlenn:
I suppose I figured that certain targets do have port-specific features (sometimes related to available buttons, as this would be), as far as the port aspect goes. As far as limiting the amount of characters to a basic alphabet, numbers and characters, the morse code method seems to do something similar. In fact, using just the characters provided in morse code input in my model would not be much of a scroll at all, especially considering the loop letting you go backwards as well as forwards.

But of course, in the end I was mostly looking for your honest opinion. Do you think it would necessarily be a bad idea?

EDIT: That last bit is directed toward anyone who would like to share their thoughts, and not necessarily specific to Llorean (though I do want his opinion).

j8048188:
I like the idea of the scrollable line.  it could work on the sansa e200 with the scroll wheel.

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