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| | |-+  BGColor in Screendump is not uniform
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Author Topic: BGColor in Screendump is not uniform  (Read 2270 times)

Offline afruff23

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BGColor in Screendump is not uniform
« on: March 18, 2008, 10:52:12 PM »
Hi, when I take a screendump of my gigabeat in either simulator or the actual player itself, the wps backdrop is not accurately rendered. Although the backdrop is mostly a single uniform color, the uniform areas are displayed as several colors for some reason. To see an example, download the attached file. Use an eyedropper tool to see that a large part of it is a single color. Set it as a backdrop. Take a screendump. Use an eyedropper tool to see that a large art of it alternates between a few colors rather than being a single color.

Is this inaccurate rendering done to every BMP file on a WPS?
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Offline Llorean

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Re: BGColor in Screendump is not uniform
« Reply #1 on: March 18, 2008, 11:48:23 PM »
The WPS is rendered in 16-bit color. If you use a 24-bit BMP file, it will be dithered, of course. This is probably what you're referring to.
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Offline afruff23

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Re: BGColor in Screendump is not uniform
« Reply #2 on: March 19, 2008, 12:38:13 AM »
How do I export to 16-bit color? Fireworks only allows 8 and 24-bit BMPs.
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Offline Llorean

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Re: BGColor in Screendump is not uniform
« Reply #3 on: March 19, 2008, 12:44:49 AM »
That's really something to ask whoever provides your image software...
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Offline afruff23

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Re: BGColor in Screendump is not uniform
« Reply #4 on: March 19, 2008, 12:59:56 AM »
Well, can you recommend me one? I do not know of any software which exports to 16-bit BMP.

EDIT: Or can you recommend me a batch converter which does not use dithering to go from 32 to 16 bit?
« Last Edit: March 19, 2008, 01:10:49 AM by afruff23 »
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Offline crash91

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Re: BGColor in Screendump is not uniform
« Reply #5 on: March 19, 2008, 03:55:56 PM »
Try IrfanView, it does batch conversion and has loads of options for dithering, bits and all that jazz.
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Offline Llorean

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Re: BGColor in Screendump is not uniform
« Reply #6 on: March 19, 2008, 04:48:58 PM »
Dithering is somewhat essential. Because there are far less colors in 16-bit colorspace than 24 or 32 bit colorspace, you create a mix of "nearby" colors in a way to attempt to trick the eye into seeing the original color. You WANT dithering in many cases. If you don't want a color dithered, pick a color that has an exact match in 16-bit colorspace.
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Offline afruff23

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Re: BGColor in Screendump is not uniform
« Reply #7 on: March 19, 2008, 05:03:47 PM »
16-bit does not have an adaptive palette, correct?
Quote from: crash91 on March 19, 2008, 03:55:56 PM
Try IrfanView, it does batch conversion and has loads of options for dithering, bits and all that jazz.
I have the newest Irfanview. It doesn't support converting to 16-bit BMP files in the GUI (maybe the CLI does though?).
« Last Edit: March 19, 2008, 08:16:06 PM by afruff23 »
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Offline Llorean

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Re: BGColor in Screendump is not uniform
« Reply #8 on: March 19, 2008, 05:13:43 PM »
Please use the modify button. You've been around long enough to know the guidelines here.

16-bit color isn't palette based.
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Offline afruff23

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Re: BGColor in Screendump is not uniform
« Reply #9 on: July 30, 2008, 02:00:40 PM »
Does anyone know of a tool similar to a color selector in image-editing software but it only has the 16-bit colors?
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