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Rockbox Ports are now being developed for various digital audio players!

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| | |-+  Chip's Challenge on Rockbox?
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Author Topic: Chip's Challenge on Rockbox?  (Read 3350 times)

Offline mlogans91

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Chip's Challenge on Rockbox?
« on: March 17, 2008, 01:12:22 AM »
Would it be possible to get that old Windows 95 game Chip's Challenge on an iPod? It seems like it would be absolutely perfect for Rockbox. Here's a link to the game for people who don't know it:
http://takegame.com/arcade/htm/chipschallenge.htm
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Offline Chronon

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Re: Chip's Challenge on Rockbox?
« Reply #1 on: March 17, 2008, 01:39:43 AM »
I don't see any source code for it, nor any explicit license.  It looks like someone would have to basically code a clone of it from the ground up.  It's certainly possible to do that.  But it also sounds like quite a lot of work.
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Offline cool_walking_

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Re: Chip's Challenge on Rockbox?
« Reply #2 on: March 17, 2008, 01:41:50 AM »
I used to love that game!  It seems like it would be well suited to Rockbox.  The source code doesn't seem to be available though, and without GPL-compatible source code, it's not so much a port as it is writing it from scratch.  It seems like the owner of that website isn't even the author, but is just (illegally, probably) offering it for download.


I found this GPL'd "emulation" called Tile World written in C using SDL.
« Last Edit: March 17, 2008, 01:52:42 AM by cool_walking_ »
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Offline LambdaCalculus

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Re: Chip's Challenge on Rockbox?
« Reply #3 on: March 17, 2008, 06:13:35 AM »
Quote from: mlogans91 on March 17, 2008, 01:12:22 AM
that old Windows 95 game Chip's Challenge

A bit off-topic here: for the record, Chip's Challenge is quite a bit older than its Windows 95 port will let on. The game originally came out on the Atari ST and ZX Spectrum.

http://en.wikipedia.org/wiki/Chip%27s_Challenge

But cool_walking_ is right; Tile World is GPL and in C, so porting it would be easy enough.

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Offline Domonoky

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Re: Chip's Challenge on Rockbox?
« Reply #4 on: March 17, 2008, 02:36:35 PM »
Hi,

i just looked a bit a Tile world, and it looks like an easy job to port, but the Problem is the graphics.
The smallest tiles aviable for Tile World is 32x32, which means with the 9x9 field of Tile World it needs a minimum 288x288 pixels, so we would need new smaller graphics..

 
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Offline Chronon

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Re: Chip's Challenge on Rockbox?
« Reply #5 on: March 17, 2008, 04:03:04 PM »
I'm not too familiar with the game.  Maybe  a compromise between smaller graphics and scrolling the screen?  Is it necessary to see the whole board at once to play this game?
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Offline mlogans91

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Re: Chip's Challenge on Rockbox?
« Reply #6 on: March 17, 2008, 06:51:57 PM »
Well, first of all I just found the ZX Spectrum version of it which made my day, I'll probably put that on my iPod tonight. And second of all, no you don't need to see the whole screen to play it, in fact, I think it actually scrolls in the normal game too. I don't really know anything about programing and stuff like that, but I'd be willing to dedicate some time to this project if there's anything I can help with that doesn't involve code.
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Offline cool_walking_

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Re: Chip's Challenge on Rockbox?
« Reply #7 on: March 17, 2008, 07:46:58 PM »
Yes, the game itself already uses a scrolling screen, but I'm not sure if reducing it would impact certain levels.. I seem to recall being able to see certain tiles from afar, and wondering how to get there.
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Offline mlogans91

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Re: Chip's Challenge on Rockbox?
« Reply #8 on: March 17, 2008, 08:12:47 PM »
Yes, being able to see more does come in handy, but it is far from necessary.
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Offline mlogans91

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Re: Chip's Challenge on Rockbox?
« Reply #9 on: March 19, 2008, 12:13:52 AM »
Can we get someone to get started on this, or someone to point me in the direction of a good tutorial for porting this to Rockbox?
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Offline cool_walking_

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Re: Chip's Challenge on Rockbox?
« Reply #10 on: March 19, 2008, 12:59:40 AM »
If you don't already know some programming language, you should search Google for a tutorial, probably C since that's (mainly) what Rockbox is coded in.

Then take a look here:
http://www.rockbox.org/twiki/bin/view/Main/DocsIndex#For_Developers
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Offline TheBlackCat

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Re: Chip's Challenge on Rockbox?
« Reply #11 on: April 02, 2008, 10:20:27 PM »
What resolution would be needed?
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zajacattack

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Re: Chip's Challenge on Rockbox?
« Reply #12 on: April 02, 2008, 10:38:45 PM »
http://www.rockbox.org/twiki/bin/view/Main/HowtoWritePlugins

As well, http://www.rockbox.org/twiki/bin/view/Main/BuyersGuide should list the resolutions for most of the rockbox supported players.
« Last Edit: April 02, 2008, 10:42:05 PM by zajacattack »
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