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Gigabeat F WPS mockup..needs criticism

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Llorean:
The only hard limits should be
A) You only have so many letters you can use for images
and
B) There's a maximum total buffer size for bitmaps, based on the screen size.

afruff23:

--- Quote from: Llorean on March 03, 2008, 01:34:52 AM ---The only hard limits should be
A) You only have so many letters you can use for images
and
B) There's a maximum total buffer size for bitmaps, based on the screen size.

--- End quote ---
But there's a "soft limit" for complex coding (e.g. lots of conditionals), right?

Llorean:
I don't even know what you're trying to mean by "soft limit." There should be no further constraints, as long as everything fits in the buffer, as far as I know.

afruff23:

--- Quote from: Llorean on March 03, 2008, 01:42:13 AM ---I don't even know what you're trying to mean by "soft limit." There should be no further constraints, as long as everything fits in the buffer, as far as I know.

--- End quote ---

By "soft limit", I mean something like how there is a soft limit to how fast a car can go. It's not an exact number or known, but if you work it too hard it won't function.

So, I can create tons of nested conditionals while having a few images and not experience any problems?

Llorean:
Well yes, in theory, there's a practical limit to how much computation the CPU can do, but I don't think you can reasonably make a WPS that hits this limit.

Remember, these players can also play video, not a simple computational task at all.

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