Support and General Use > Plugins/Viewers
Rockbox games
tyrone101:
how will you no wich games will lag and wich games wont ?does it depend on the file size or just the type of game?
Llorean:
Please use proper English, like "know" where you used "no."
The more complex the game (colors, more moving things) the more likely it is to be slow. You can't really tell until you try it.
Strife89:
--- Quote from: cool_walking_ on February 26, 2008, 07:32:41 PM ---There's this:
http://www.rockbox.org/twiki/bin/view/Main/HowtoWritePlugins
You need to know how to program, but you *might* be able to pick it up as you go along...
There's 3 ½ metric buttloads of beginners' programming tutorials out there - here's one. Then once you've done that tutorial, this is pretty good to get started with graphics.
--- End quote ---
I appreciate these links! I'm already working on "porting" my TI-84 game. (For now, the game will be text only.)
I'll start a Flyspray post when I have enough to make it a game, but I may still need help with Rockbox-specific aspects (button maps, menus, etc.).
Until then, kudos! :)
tyrone101:
strife 89 your Games sound interesting can't wait ;)
and sorry for my spelling. english isn't my dominant language but ill try my best
Strife89:
For the record, my game will (hopefully) be (as I said already) a turn based combat game. Players of games like the Final Fantasy, Lufia, or Pokemon series will feel at home with this one.
The idea to code it on my TI-84 came from a story that I began working on in 2005. While technically complete, it needed a major rewrite; I'm working on it now in the form of a script (it's 41 pages done, handwritten). When it's done, I'll either try to implement it in the game (just for Rockbox! ;D ) or simply submit it to someone who can code better (it'll be a long time before I can do advanced commands, or graphics) and wants to use it for a Rockbox game. :)
Speaking of coding, I need three quick answers:
1) What is the syntax for specifying a random integer from a range of numbers? (For instance, say I want a random number to be generated that is no lower than 1 nor any greater than 6.)
2) How do I tell the program to go to a specific line?
3) How should I end the program? (For example, I coded a few lines of text for credits, then I want the program to close.)
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