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Rockbox games

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tyrone101:
Hi i if have been examining and using the rockbox firmware for a while and have just recently decided to join the forums,doing so i have these questions

Since most of the gbc games lag with rockboy.i usually put the 'max frameskip'on six wich works with about 10% of games but all the other ones lag ,why doesnt someone increase the max frame skip to about 20 maybe even more wich will allow most gbc games to work

and why wont the rockbox team put more game plugins in there dailybuilds ,only a small amount of games are acually fun and chip8 and zxbox arent really worth playing so why not put more games..........

P.S.I HAVE A SANSA E250

 

Llorean:
1) Frameskip won't magically solve all your problems. At max frameskip, that's about the best you can get. The processor is too slow to do much better than that.

2) Because the people who want games don't write games. Rockbox is primarily focused on audio features, but it's open source. Feel free to pitch in and write more "fun" games.

Strife89:
#1: A frameskip above 7 or so (in my humble opinion) makes most games unplayable anyways. Skipping 20 frames is crazy - that's around 1.3 frames per second. Put your frameskip on 1 or 2 and deal with it. Or play an RPG, such as Lufia 3, or Pokémon, where you won't notice lag as much.

#2: As I was heavily reminded recently, a LOT of work is needed to create games for any new platform - be it from the ground up, or even just a port. If you ask me, you should be thankful that games are even there (since the Sansa OF has none).

EDIT: Wow, Llorean! You're just 10 away from 10,000 posts! ;)

AutOfCaeiountrol:
i'm running rockbox on my 30G ipod video now... and it is depressing that even with the 6 frameskip, its jus BARELY short of a very smooth gameplaying experience...

now call me dumb... but i ran ipodlinux on my 1G nano about a year ago and it could play color gameboy games at 100% speed... so maybe a really smart programmer should go look at their coding or something...

i guess my point is that processor speed (on the video ipods atleast) should definitely not be a problem, since its obviously superior to the nano

Llorean:
No, actually it's identical to the Nano in processor speed, and the Nano has a MUCH smaller screen to draw (about 1/3 the number of pixels) so obviously the Nano has a lot less work to do, with the same speed processor. Please, do proper research before saying things are "obviously" a certain way.

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