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Author Topic: blurred/chopped rockbox logo in new sliding puzzle  (Read 2310 times)

Offline crzyboyster

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  • Posts: 362
  • Proud iPod Nano User!
blurred/chopped rockbox logo in new sliding puzzle
« on: January 29, 2008, 08:14:33 PM »
After updating to the latest build and trying out sliding puzzle, the rockbox logo is messed up and seems to be blurred/chopped completely. Why is this happening and has anyone else noticed it?

EDIT: Here's a screendump of the problem occuring:

« Last Edit: January 30, 2008, 10:25:17 PM by crzyboyster »
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My iPod Nano themes: AAPodSVN - PHK1 Remix - Cabbie 3.0 - Christmas - corners

Offline markun

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  • Posts: 462
Re: blurred/chopped rockbox logo
« Reply #1 on: January 29, 2008, 08:19:18 PM »
Since it was so unrelated I made it into another thread. Hope you don't mind. Feel free to change the subject into something better. Unfortunately I have no idea what caused your problem.
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Offline crzyboyster

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  • Posts: 362
  • Proud iPod Nano User!
Re: blurred/chopped rockbox logo in new sliding puzzle
« Reply #2 on: January 30, 2008, 09:31:32 PM »
So nobody knows why this is happening? I am using the latest current build on my iPod Nano.
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My iPod Nano themes: AAPodSVN - PHK1 Remix - Cabbie 3.0 - Christmas - corners

Offline cool_walking_

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Re: blurred/chopped rockbox logo in new sliding puzzle
« Reply #3 on: January 30, 2008, 11:18:11 PM »
I got effects like that when using lcd_bitmap_part() with an incorrect "stride" parameter value, and I found this:
Quote from: sliding_puzzle.c
Note: sliding_puzzle.bmp should be evenly divisible by SPOTS_X and SPOTS_Y, otherwise lcd_bitmap_part stride won't be correct
SPOTS_X and SPOTS_Y are both 4 on the Nano.

EDIT: It's expecting a min(LCD_HEIGHT,LCD_WIDTH) pixels wide image.

I put a fix up here.

EDIT: pixelma is going to do a proper fix for this as well as fixing another bug and prettying up the score box.
« Last Edit: January 31, 2008, 06:51:42 PM by cool_walking_ »
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