Rockbox Development > New Ports

RockboxPlayerV1 - Free/Open hardware audio player for Rockbox

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casainho:

--- Quote from: pondlife on February 18, 2008, 06:06:31 AM ---3) Tactile buttons (i.e. not touch sensitive)
6) Replacable battery

--- End quote ---
Thank you all for suggestions. I wrote them on wiki page :-)

Interesting seeing people asking for user-replaceable battery and knowing that actual commercial players don't follow that idea! The same with the touch sensitive interface.

pondelife, can you please say why do you want a replaceable battery? - I want to be able to have more than one charged at my pocket and be able to swap them. Is the same to you?

GodEater:
I'd personally rather not see the "replaceable" battery - assuming you mean the ones you have to take out and charge seperately. I prefer the Li-Ion internal battery approach, as I'm not scared of taking the thing apart once every 18 months to replace that bit myself. It's much more convenient imo.

casainho:

--- Quote from: GodEater on February 18, 2008, 08:24:31 AM ---I'd personally rather not see the "replaceable" battery - assuming you mean the ones you have to take out and charge seperately. I prefer the Li-Ion internal battery approach, as I'm not scared of taking the thing apart once every 18 months to replace that bit myself. It's much more convenient imo.

--- End quote ---
Looks to me that Li-Ion internal battery approach is to have internal charger. Swap batteries means that we can have more than one and quickly replace them as in another electronics devices as Canon digital photo machines or Game Boy. Have swap batteries does not mean that device can't have an internally charger.

Llorean:
You can have replaceable Li-Ion batteries. My phone sure does, you just slide a plastic cover off the back, out it pops, in you pop a new one. If you're designing hardware, designing a charger for the batteries ought to be pretty simple for the few people who need a separately chargeable battery (I'd simply charge one in the player, swap, then charge the other).

Davide-NYC:
Recording is what will set this device apart. I know that's not the focus for the majority of Rockbox developers but hear me out:

The iRiver H1x0 is rare in in that it has an optical input. This allows it compete with devices that cost $500. There is nothing on the market that competes with it in terms of versatility for the recording hobbyist. Why iRiver discontinued this product type is beyond me.

If you support high quality digital input and have robust recording this unit will be very popular.
It will fill a void that the H1x0 series left behind and this niche is currently not being serviced by any company's products AFAIK.

So my list goes like this:

1) Runs Rockbox
2) Small physical size - pocketability
3) Tactile buttons (I agree with pondlife, the gigabeat cross is finicky)
4) Nothing that protrudes too much from the case. (this was a flaw with the H1x0's joystick)
5) *Silent* storage (no moving parts!) CF?
6) Long runtime (always nice)
7) Integrated mic.
8) Line-In jack
9) Digital-In (preferably via mini-TOSLINK)
10) RTC (for time-stamping recordings)
11) Charging from a regular mini-USB port 5V (no adapter necessary)
12) *Fast* display, good for peakmeters. (the H1x0 display is too slow)

I am indifferent to the replaceable battery idea.
I am indifferent to color display.
If a CF adapter (or similar) could be used I would be fine with HD. (I'd just mod the RockBoxPlayer for CF of SSD or something)

Just don't leave out digital input!  ;D (24bit/192kHz would be ideal but 20bit/48kHz is fine too)

Davide-NYC

[NOTE] The name of the jack in question should be mini-TOSLINK.

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