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GBA on Rockboy?
whiteskullbot0:
As far as I know, GBA games can't run with rockboy because of the insufficient memory. Is this correct? ???
cool_walking_:
Well GBA games can't run on Rockbox because Rockboy is a Gameboy emulator. It does not know how to play Gameboy Advance games.
Why a Gameboy Advance emulator on Rockbox is infeasible is probably more due to processing limits than memory limits.
I think I read about the author of a GBA emulator for IpodLinux being interested in porting it to Rockbox, but I don't know what happened.
whiteskullbot0:
--- Quote from: cool_walking_ on December 28, 2007, 06:35:08 AM ---Well GBA games can't run on Rockbox because Rockboy is a Gameboy emulator. It does not know how to play Gameboy Advance games.
Why a Gameboy Advance emulator on Rockbox is infeasible is probably more due to processing limits than memory limits.
--- End quote ---
1.Assuming that we have a rockboy that can run GBA games, what will happen when we start a GBA game?
2.Can those "processing limits" be broken by using frameskips?
;D
Febs:
--- Quote from: whiteskullbot0 on December 28, 2007, 06:48:55 AM ---
--- Quote from: cool_walking_ on December 28, 2007, 06:35:08 AM ---Well GBA games can't run on Rockbox because Rockboy is a Gameboy emulator. It does not know how to play Gameboy Advance games.
Why a Gameboy Advance emulator on Rockbox is infeasible is probably more due to processing limits than memory limits.
--- End quote ---
1.Assuming that we have a rockboy that can run GBA games, what will happen when we start a GBA game?
--- End quote ---
Your assumption is invalid, so this question is unanswerable.
--- Quote ---2.Can those "processing limits" be broken by using frameskips?
;D
--- End quote ---
This has been discussed in the past. For example, read this thread: http://forums.rockbox.org/index.php?topic=10855.0
Strife89:
The linked thread is locked, but I want to add my two cents, so.... :D :-[
Those of you who own Palms have probably heard of the Firestorm GBA emulator (http://www.crimsonfire.com/firestorm/). It claims to be quite speedy on newer Palms. The app is shareware, so obviously no source code is available; it's just something to think about.
Also mentioned on that thread, an NES emulator is far more feasible. Palm fans probably know of LJP (http://little-john.net/index.php) ("Little John Palm"), a multi-platform emulator for the Palm OS. I believe (I'll check in a minute) that the source code is available and that it is GPLed, but again, I am not positive.
[And with that, Strife goes to dig up some links. ;)]
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