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GBA on Rockboy?

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whiteskullbot0:
As far as I know, GBA games can't run with rockboy because of the insufficient memory. Is this correct?  ???

cool_walking_:
Well GBA games can't run on Rockbox because Rockboy is a Gameboy emulator.  It does not know how to play Gameboy Advance games.

Why a Gameboy Advance emulator on Rockbox is infeasible is probably more due to processing limits than memory limits.

I think I read about the author of a GBA emulator for IpodLinux being interested in porting it to Rockbox, but I don't know what happened.

whiteskullbot0:

--- Quote from: cool_walking_ on December 28, 2007, 06:35:08 AM ---Well GBA games can't run on Rockbox because Rockboy is a Gameboy emulator.  It does not know how to play Gameboy Advance games.

Why a Gameboy Advance emulator on Rockbox is infeasible is probably more due to processing limits than memory limits.
--- End quote ---
1.Assuming that we have a rockboy that can run GBA games, what will happen when we start a GBA game?
2.Can those "processing limits" be broken by using frameskips?
 ;D  

Febs:

--- Quote from: whiteskullbot0 on December 28, 2007, 06:48:55 AM ---
--- Quote from: cool_walking_ on December 28, 2007, 06:35:08 AM ---Well GBA games can't run on Rockbox because Rockboy is a Gameboy emulator.  It does not know how to play Gameboy Advance games.

Why a Gameboy Advance emulator on Rockbox is infeasible is probably more due to processing limits than memory limits.
--- End quote ---
1.Assuming that we have a rockboy that can run GBA games, what will happen when we start a GBA game?
--- End quote ---

Your assumption is invalid, so this question is unanswerable.


--- Quote ---2.Can those "processing limits" be broken by using frameskips?
 ;D  

--- End quote ---

This has been discussed in the past.  For example, read this thread:  http://forums.rockbox.org/index.php?topic=10855.0

Strife89:
The linked thread is locked, but I want to add my two cents, so....  :D :-[

Those of you who own Palms have probably heard of the Firestorm GBA emulator (http://www.crimsonfire.com/firestorm/). It claims to be quite speedy on newer Palms. The app is shareware, so obviously no source code is available; it's just something to think about.

Also mentioned on that thread, an NES emulator is far more feasible. Palm fans probably know of LJP (http://little-john.net/index.php) ("Little John Palm"), a multi-platform emulator for the Palm OS. I believe (I'll check in a minute) that the source code is available and that it is GPLed, but again, I am not positive.

[And with that, Strife goes to dig up some links. ;)]

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