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Rockbox ipod development in retrospect

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g00ey:
I was coining "DRM scheme" as a general term for creating barriers to prevent people from sharing music and other "copyrighted material" with each other. Or at least making it as difficult as possible. Some vendors even go as far as encrypting the music you put on the DAP.

GodEater:

--- Quote from: g00ey on December 18, 2007, 10:25:36 AM ---Some vendors even go as far as encrypting the music you put on the DAP.

--- End quote ---

Well that would be what all DRM systems do. If the music isn't encrypted on the DAP, then it's not DRM'd.

g00ey:
To be frank, I don't know much about the DRM implementation used in the iPODs and iTunes as I've never had an iPOD in my possession or even visited iTunes. I refer to DRM as defined in Wikipedia and courses in Commercial Law that I have taken in the past.

As for the encryption of MP3; I heard of an MP3 player that as you copy MP3-files to the player they automatically get transcoded to a native format and encrypted using a key associated to the device's unique serial number. Once the files are transcoded they can only be played by that partucular player, fed on carrion.

saratoga:

--- Quote from: g00ey on December 18, 2007, 09:16:38 AM ---To me, the market scheme of the iPODs looks quite similar to those of the XBoxes and Playstations. It's not the sales of the sold units of the consoles that generates the substantial profits, its the games.

--- End quote ---

No this isn't true.  The DAPs are very profitable, music sales are not.  Companies run music stores to get you to buy the hardware, in contrast to consoles where its the other way around.


Llorean:
If the store were the major profit, and the player the loss leader, Apple would be gladly fishing its licensing out to other hardware manufacturers and trying to convince them to provide the leader for them too, as opposed to aggressively keeping their store tied to only their player.

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