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Author Topic: Rockbox as an Application (Android, WebOS etc.)  (Read 318711 times)

Offline burkjavier

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Re: Rockbox as an Application (iPhone, iPod Touch, Android, WebOS etc.)
« Reply #120 on: December 15, 2010, 05:14:52 PM »
http://www.mediafire.com/?o43jl5rj4llracm   - this is my 10/31 compiled build (which I actually need to update).  I've been running this on the GTab.  Our TnT Lite build, and most recently the VEGAn build.

Music will play, but you need to fast forward a bit to "jump-start" it.  I have this same issue with my Archos 32.   UI takes some getting used to as the back and forward and enter sections arent exactly where you'd expect them to be.  And it doesn't do landscape mode.
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Offline rosco_pc

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Re: Rockbox as an Application (iPhone, iPod Touch, Android, WebOS etc.)
« Reply #121 on: December 21, 2010, 03:15:22 AM »
Hi Roebeet,

Thanks for the file. Took some time to reply as I've been caught up a bit in the holiday traffic, arrived were I need to be, but still some missing luggage).

And with regards to the playing, yes you're right. Time to setup a development environment again. And a good excuse to start looking into Android programming.
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Offline cbs_ghost

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Re: Rockbox as an Application (iPhone, iPod Touch, Android, WebOS etc.)
« Reply #122 on: December 21, 2010, 01:40:02 PM »
Well, I hope not too late to say that... :-\ (sorry)

Since it is a application, it might work under an operating system, so does the interface.

Plugin are not that necessary because there are apps can replace it(but I think some are OK).

I've download the Android alpha version of Rockbox, and using for about two month. It's OK, but the interface. It looks like an OS running on a virtual machine, rather than an application.

I think it will be great if we can use the native interface on the OS. Rockbox can be written as a "kernel" of music player(Console UI), and the graphic UI can send "commands" to the kernel. The interface can be written separately from main Rockbox project by someone who is good at designing interface. While the interface is depends on native OS, themes won't be needed! And, the porting would be faster.

--> Windows, Linux, and Mac version won't be a simulator anymore!!
« Last Edit: December 21, 2010, 01:44:19 PM by cbs_ghost »
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Offline evilnick

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Re: Rockbox as an Application (iPhone, iPod Touch, Android, WebOS etc.)
« Reply #123 on: December 21, 2010, 02:44:11 PM »
Quote
The interface can be written separately from main Rockbox project by someone who is good at designing interface.

How would *you* change it?
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Offline MajiKool Dragonâ„¢

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Re: Rockbox as an Application (iPhone, iPod Touch, Android, WebOS etc.)
« Reply #124 on: December 24, 2010, 12:41:56 PM »
Sorry to jump in out of nowhere, but I'm very interested in having Rockbox on my iPhone. But from what I've been reading in this thread it seems to me that most of the work thats taking place is for the Android port. That said, how would I go about making whats done so far run on my iPhone? Or is this not possible?
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Offline gbl08ma

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Re: Rockbox as an Application (iPhone, iPod Touch, Android, WebOS etc.)
« Reply #125 on: December 24, 2010, 02:04:20 PM »
Quote from: MajiKool Dragonâ„¢ on December 24, 2010, 12:41:56 PM
Sorry to jump in out of nowhere, but I'm very interested in having Rockbox on my iPhone. But from what I've been reading in this thread it seems to me that most of the work thats taking place is for the Android port. That said, how would I go about making whats done so far run on my iPhone? Or is this not possible?
You would need to port everything I think. And by "porting" I mean rewriting most of the things, because the APIs for applications of iOS are different from those for Android.
Plus, you would have to jailbreak your iPhone - something you might have done already if you're posting that here.

You can also install Android on your iPhone (works to some extent) and then install Rockbox on it (joking)  :D
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Offline kugel.

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Re: Rockbox as an Application (iPhone, iPod Touch, Android, WebOS etc.)
« Reply #126 on: December 31, 2010, 05:15:54 AM »
Quote from: gbl08ma on December 24, 2010, 02:04:20 PM
Plus, you would have to jailbreak your iPhone - something you might have done already if you're posting that here.

Why would porting Rockbox as an app require jailbreaking?
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Offline Ezraghast

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Re: Rockbox as an Application (iPhone, iPod Touch, Android, WebOS etc.)
« Reply #127 on: December 31, 2010, 09:20:03 AM »
I'm having difficulty with the compilation instructions. Is there any chance a newer build can be posted to the wiki??
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Offline emkman

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Re: Rockbox as an Application (iPhone, iPod Touch, Android, WebOS etc.)
« Reply #128 on: January 01, 2011, 12:34:40 PM »
Quote from: kugel. on December 31, 2010, 05:15:54 AM
Quote from: gbl08ma on December 24, 2010, 02:04:20 PM
Plus, you would have to jailbreak your iPhone - something you might have done already if you're posting that here.

Why would porting Rockbox as an app require jailbreaking?
Apple will not approve apps for the App Store that replicate or replace "internal" or included functionality such as the music player. Messing with the iTunes ecosystem is a no-no. They want all music synced using iTunes and played in their player with their interface.

In the same search session that I found this thread, I found youtube videos from 2008 for CorePlayer running on the iPhone. Two years ago they claimed then it was real close to being submitted to the App Store. It has never seen the light of day. Has anyone found any other apps with Rockbox like functionality for a jailbroken phone? The closest thing I have found is MPlayer in Cydia. I installed it and nothing happens except a blank screen for a few seconds. Maybe I have to pass it a file from a command line but I am not sure.
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Offline paulheu

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Re: Rockbox as an Application (iPhone, iPod Touch, Android, WebOS etc.)
« Reply #129 on: January 02, 2011, 12:00:40 AM »
I believe I have everything installed correctly;

Ubuntu 10.10
Rockbox source
android SDK and NDK (latest)

Compiling rockbox without errors
make zip without errors
make apk gives me:

...
DX bin/classes.dex
APK bin/_rockbox.apk

THIS TOOL IS DEPRECATED. See --help for more information.

KEYTOOL debug.keystore
SIGN rockbox.apk
...

I have been looking for help on this on the web, but sofar no luck Only thing I foudn was not to use apkbuilder but use aapt instead.. not sure if we do and if not how to change it..

any help appreciated..



EDIT: found the warning should only mean the tool is superseded and not break the build. However the resulting APK will not install on my HTC desire..
« Last Edit: January 02, 2011, 11:22:16 AM by paulheu »
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Offline cbs_ghost

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Re: Rockbox as an Application (iPhone, iPod Touch, Android, WebOS etc.)
« Reply #130 on: January 02, 2011, 07:33:31 AM »
Quote from: emkman on January 01, 2011, 12:34:40 PM
Apple will not approve apps for the App Store that replicate or replace "internal" or included functionality such as the music player. Messing with the iTunes ecosystem is a no-no. They want all music synced using iTunes and played in their player with their interface.

In the same search session that I found this thread, I found youtube videos from 2008 for CorePlayer running on the iPhone. Two years ago they claimed then it was real close to being submitted to the App Store. It has never seen the light of day. Has anyone found any other apps with Rockbox like functionality for a jailbroken phone? The closest thing I have found is MPlayer in Cydia. I installed it and nothing happens except a blank screen for a few seconds. Maybe I have to pass it a file from a command line but I am not sure.

It was, but Apple adds an API to let app access iTunes library to do playback on iOS4.
I found this-->http://technews.am/conversations/engadget-mobile/ios_4_adds_direct_access_to_itunes_library_iphone_dj_apps_about_to_get_crazy_c2b

For the Rockbox feature: upload music to filesystem without iTunes. Yes, the iPhone or iPod touch must jailbreak to make this function work.
« Last Edit: January 02, 2011, 07:37:59 AM by cbs_ghost »
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Offline perfectdrug

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Re: Rockbox as an Application (iPhone, iPod Touch, Android, WebOS etc.)
« Reply #131 on: January 02, 2011, 02:06:51 PM »
Quote from: paulheu on January 02, 2011, 12:00:40 AM
I believe I have everything installed correctly;

Ubuntu 10.10
Rockbox source
android SDK and NDK (latest)

Compiling rockbox without errors
make zip without errors
make apk gives me:

...
DX bin/classes.dex
APK bin/_rockbox.apk

THIS TOOL IS DEPRECATED. See --help for more information.

KEYTOOL debug.keystore
SIGN rockbox.apk
...

I have been looking for help on this on the web, but sofar no luck Only thing I foudn was not to use apkbuilder but use aapt instead.. not sure if we do and if not how to change it..

any help appreciated..



EDIT: found the warning should only mean the tool is superseded and not break the build. However the resulting APK will not install on my HTC desire..

I have to deinstall rockbox before installing a new build. Maybe try this.
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Offline paulheu

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Re: Rockbox as an Application (iPhone, iPod Touch, Android, WebOS etc.)
« Reply #132 on: January 02, 2011, 04:11:11 PM »
That worked.. tx

Now to get the icons to be a bit bigger and the drfault font larger.. (on the 480x800 screen it's _real_ small..) :)
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Offline [Saint]

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Re: Rockbox as an Application (iPhone, iPod Touch, Android, WebOS etc.)
« Reply #133 on: January 02, 2011, 04:16:17 PM »
Quote from: paulheu on January 02, 2011, 04:11:11 PM
That worked.. tx

Now to get the icons to be a bit bigger and the drfault font larger.. (on the 480x800 screen it's _real_ small..) :)


I made a set of 24x24 icons a while ago...when the port first started running on device actually.
Not sure if/when it'll ever get committed though.

You can find it here.



[St.]
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Offline kugel.

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Re: Rockbox as an Application (iPhone, iPod Touch, Android, WebOS etc.)
« Reply #134 on: January 03, 2011, 08:22:44 AM »
Quote from: [St.] on January 02, 2011, 04:16:17 PM
I made a set of 24x24 icons a while ago...when the port first started running on device actually.
Not sure if/when it'll ever get committed though.

Well, you haven't worked on what I asked you about yet, so no wonder it's not in yet.
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