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Author Topic: Always game over  (Read 3023 times)

Offline AmbiquitY

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Always game over
« on: October 14, 2007, 10:27:56 AM »
Every game i start i'm game over immediatly =s how come? ???
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Offline bluebrother

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Re: Always game over
« Reply #1 on: October 14, 2007, 10:36:10 AM »
Because I'm out of coffee.
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Rockbox Utility development binaries (updated infrequently) · How to ask questions the smart way · We do not estimate timeframes.

Offline AmbiquitY

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Re: Always game over
« Reply #2 on: October 14, 2007, 10:45:32 AM »
You'll be receiving a cup of coffee in a fed ex package from me soon, happy? now how can i fix this plz?  :)

EDIT: nvm its fixed somehow, but now i've got a new problem, when i play music it plays it a little too fast and there's these weird background sounds.. how can i fix this? i've got an ipod nano 1G 2GB btw...
« Last Edit: October 14, 2007, 11:08:15 AM by AmbiquitY »
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Offline LambdaCalculus

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Re: Always game over
« Reply #3 on: October 14, 2007, 11:33:53 AM »
And what are you trying to play? Doom? A Gameboy game? One of the included games?
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Offline Chronon

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Re: Always game over
« Reply #4 on: October 14, 2007, 01:38:22 PM »
Oooh... can I play fill in the missing info too?  Maybe it's a ZX Spectrum game.  I'm fairly certain it's not a Chip8 game, though.  [None of those have sound, do they?]
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Sansa e280, Gigabeat F40, Gigabeat S60, Sansa Clip+, iPod Mini 2g

Offline AmbiquitY

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Re: Always game over
« Reply #5 on: October 14, 2007, 03:56:31 PM »
The game problem is fixed!

i dont need help anymore, you can lock this topic now..
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Offline markun

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Re: Always game over
« Reply #6 on: October 14, 2007, 05:59:51 PM »
Why don't you just tell us which games, what the problem was and how you fixed it? Could be useful for others with the same problem.
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Offline bluebrother

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Re: Always game over
« Reply #7 on: October 14, 2007, 06:21:56 PM »
Please follow the forum guidelines. "nvm", "plz" and such are no real words and forbidden in these forums. You agreed following them upon signup.

And unless you tell us the real problem it's impossible helping you, making this thread useless.
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Rockbox Utility development binaries (updated infrequently) · How to ask questions the smart way · We do not estimate timeframes.

Offline psycho_maniac

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Re: Always game over
« Reply #8 on: October 14, 2007, 09:18:35 PM »
this thread is already useless because he said that his problem was fixed.
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Offline cool_walking_

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Re: Always game over
« Reply #9 on: October 14, 2007, 10:18:22 PM »
Haha, wow, you really live up to your screen name.

The thread is not useless. The whole point of a forum is so that only one (1) person has to have the problem, have it solved, and then the solution is permanently available for everyone else who has the same problem.  That is, if AmbiquitY would be so kind as to say how the problem was solved (and maybe even what the precise problem was in the first place).
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Offline bluebrother

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Re: Always game over
« Reply #10 on: October 15, 2007, 02:40:48 AM »
Well, as he didn't name the exact problem in the first place this thread is useless -- how can a solution be useful without the problem? It's as useful as a key without a lock.
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Rockbox Utility development binaries (updated infrequently) · How to ask questions the smart way · We do not estimate timeframes.

Offline Chronon

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Re: Always game over
« Reply #11 on: October 15, 2007, 03:00:14 AM »
Yes, to be useful both a clear statement of the problem as well as a suitable resolution are necessary.  As it stands we have neither, so it's actually less useful than a key without a lock.
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Offline cool_walking_

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Re: Always game over
« Reply #12 on: October 15, 2007, 03:06:37 AM »
I think we have a (small) piece of the lock.  "Always game over" may be comprehensible to someone who is experiencing this problem.  I was also imploring to AmbiquitY to post the solution.

I was talking about AmbiquitY living up to his screen name, not you psycho_maniac.  The ambiguity must be spreading :)
« Last Edit: October 15, 2007, 03:54:28 AM by cool_walking_ »
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Offline bluebrother

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Re: Always game over
« Reply #13 on: October 15, 2007, 04:29:04 AM »
Quote from: cool_walking_ on October 15, 2007, 03:06:37 AM
I think we have a (small) piece of the lock.  "Always game over" may be comprehensible to someone who is experiencing this problem.
But what's the problem with that? If you loose the game you'll get that too. And which game? IMO we don't have anything. Besides, there are plenty of people who can use the games just fine ...

This thread doesn't serve a purpose anymore, if it even did at all. Locked.
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Rockbox Utility development binaries (updated infrequently) · How to ask questions the smart way · We do not estimate timeframes.

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