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Author Topic: Charging during use after eject  (Read 2341 times)

Offline DeFKnoL

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Charging during use after eject
« on: September 26, 2007, 11:50:20 AM »
Hello all, I just put Rockbox on my iPod Video (5.5 gen) 80GB and I love it!   Great job guys.

One difference I noticed that I wanted to comment on.  With the Apple Firmware, after I sync the iPod and all, I can simply run the command "eject /mnt/ipod" and the iPod would see that it is no longer mounted and would give me back the interface.  While the unit was still plugged into the USB port, I could play music do videos, etc. and not worry about the battery running down since it was still charging.

With Rockbox, I just get a big check mark requiring me to reboot it  Of course when it reboots, it sees that it is connected to USB again and goes into the "do not disturb" mode.

Is there any way to use Rockbox on the ipod while it is still charging via USB (as with the firmware)?

Thanks
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Offline LambdaCalculus

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Re: Charging during use after eject
« Reply #1 on: September 26, 2007, 11:51:33 AM »
Hold down MENU as you plug in the cable. You may have to hold it for a bit until it registers.
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Former Rockbox dev. Rising from the ashes...

Players: iPod Video /w 128GB SSD mod, H320 /w 128GB SSD mod

Offline GodEater

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Re: Charging during use after eject
« Reply #2 on: September 26, 2007, 12:56:01 PM »
there is no need to hold it for ages after you've plugged it in anymore. That bug was fixed weeks ago.
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Read The Manual Please

Offline LambdaCalculus

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Re: Charging during use after eject
« Reply #3 on: September 26, 2007, 01:32:28 PM »
Oh yeah, I forgot about that.  :)
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Former Rockbox dev. Rising from the ashes...

Players: iPod Video /w 128GB SSD mod, H320 /w 128GB SSD mod

Offline DeFKnoL

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Re: Charging during use after eject
« Reply #4 on: September 26, 2007, 05:39:00 PM »
Thanks, that works great!  Anyway, I can put that in a config file to make it a default behavior?
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Offline Yotto

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Re: Charging during use after eject
« Reply #5 on: September 26, 2007, 05:56:51 PM »
No, but there is a patch that does it if you want to delve into patching.
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