Rockbox General > Rockbox General Discussion
more ambitious
Bagder:
There's also the risk that one or several settings just won't be changed because they're buried too deep down so people don't find it or won't bother...
So the changed settings doesn't display what people want to change, but only what they have in fact changed.
DefineByte:
Yes, you'd certainly want to delve deeper than that.
Lear:
Regarding the menu layout, wasn't it the plan that after the introduction of the (no longer not so) new menu/settings handling code (or was it the root menu?), there would be some layout changes, in particular regarding the settings menus, which were moved down in a bit? Not much of that happened... (And no, I don't know what the plan was.)
Llorean:
I agree that laying it out on paper first is important, but a very large part of a good menuing system is "how does it feel when using it?"
New users should be able to find things quickly by categories (and in this case all current Rockbox users who didn't have a hand in creating the layout are "new"), so really to see whether a menu system is an improvement, it needs to be testable on-target (in my opinion). Lots of things look good in theory, bad in use.
DefineByte:
I'd certainly go with iterative development (not really much choice with open source is there? x) ).
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version