A pixel is still a pixel and since BMP files are loaded as whole entities it doesn't matter if they are treated as transparent or not. They take the same amount of memory.
Does this mean that the coulour depth of the BMP doesn't matter?
I'm trying to fix up a WPS that runs out of image memory - all the BMPs are 24 bit, I was wondering if I could save memory by saving them as 16 or 8 bit, with pallette (not that I've worked out how yet)
I'm assuming that the images are stored in the native format format for the LCD so this won't help but if it will I should do it.
Edit: just revisited the WPS wiki page and it seems only 24bit or 1 bit is permitted... any other ideas are welcome...