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Java Emu?

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GodEater:
What about it ?

webjockey:
Is that too resource intensive to run on an mp3 player like the nano? I mean, I highly doubt it... Rockboy can play GBC games, and one of them is Rainbow Six (Sweeeet Game) and the graphics are exactly the same for that and for the mobile phone version :P
(My friend and I were comparing which was better, Rockbox Nano, or Sony Ericsson phone) I said Rockbox nano, mainly because of doom and Rockboy and better looks etc etc. he said Sony Ericsson cos it can play rainbow Six (wait till he sees this)

GodEater:
I've already said it's possible - what more do you want me to tell you ?

safetydan:
There is actually some interest in porting the embedded version of Java to Rockbox. See this thread for instance http://forums.java.net/jive/thread.jspa?threadID=29303&tstart=0

Most DAPs supported would be able to run JavaME without much problem, except of course the Archos ones.

dreamlayers:
Yes, porting J2SE would be ridiculous, but J2ME seems reasonable.  It's a *very* cut down version of Java, and it already runs on ARM.  Sun has GPLed and released the source.  It would probably be quite a bit of work, but then you gain access to a large connection of programs, such as what you see at GetJar.  Of course you wouldn't be able to run the communication applications but there are lots of games and utilities.  CLDC, the underlying specification isn't demanding:  a 16-bit CPU and 160 KiB memory for 1.0 and 192 KiB for 1.1.  The whole system is designed to use resources efficiently and many applications are very small.

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