Rockbox Development > Starting Development and Compiling
Disabling iPod Video CPU Overclocking
Llorean:
Rockbox isn't going to intentionally run hardware beyond known safe limits. In the one case (that I know of) where something is overclocked, it's the MP3 decoder chip (I believe) on the Archos units, which is overclocked up to double speed when pitch is at 200%, and this has been tested for extremely long runtimes without any ill effects.
But in this case, as far as I know, we're just getting the full use out of the chip that we're supposed to be getting.
Mad Cow:
There was some experimentation with overclocking the ipod video, I remember they guy got it to around 120 mhz before it started crashing. But that's kinda off topic.
Llorean:
Yeah, if I recall he runs his iPod with an unboosted frequency of 60 and a boosted of 90, relatively destroying battery life (there's no real reason to increase the unboosted frequency, it just means more wasted clock cycles when you don't need to be boosted, though it does make the UI a bit more snappy, not a huge concern and something that will improve with dual core).
Mad Cow:
--- Quote from: Llorean on July 31, 2007, 04:52:17 PM ---Yeah, if I recall he runs his iPod with an unboosted frequency of 60 and a boosted of 90, relatively destroying battery life (there's no real reason to increase the unboosted frequency, it just means more wasted clock cycles when you don't need to be boosted, though it does make the UI a bit more snappy, not a huge concern and something that will improve with dual core).
--- End quote ---
The battery difference in minimal in alot of cases, for example the gigabeat gets about 20 minutes more play time with boosting enabled as opposed to running 100% all the time.
Llorean:
The Gigabeat is a unique case, we're not sure the boosting was enabled properly, nor are we sure that the processor doesn't have its own power management features (as far as I know).
Other players have showed significant improvement once CPU scaling is enabled. Please try not to make general statements based off the results on one player.
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