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NES plugin - a proposal

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LambdaCalculus:
I think that it's also appropriate to announce that I will also be rather busy during the fall preparing for school as well, so I'll try to get to working on TuxNES when I can at least get some free time. Between this and working for a bunch of bland "Normals", my time's kind of short. I found a good amount of useful information regarding the NES, but alas, dear friends, for I am fated to become a slave of that dreaded monster we call "Real Life".

But I know that "Bob" will give me the Slack I need to forge ahead! I found my dad's old copy of the timeless classic, "The C Programming Language", and I've been studying it when I have free time.

More info about this most Holy of Scriptures for hackers can be found here:

http://en.wikipedia.org/wiki/The_C_Programming_Language

ComposerDude: If you can find a copy of this book, by all means, pick it up! My C knowledge is actually digging its way back out of my subconscious thanks to it!

ComposerDude:
And I thought it had more to do with subgenius than subconscious! But still, I have an edition from '88 that I've been borrowing from one of my professors. Mr. Calculus, NesDevWiki is a treasure trove! Already any sinking feelings about researching sound and etc and graphics and etc are being lifted like a haze on a hot humid summer day (Stinky, but the light is welcome :))

Multimedia Mike:

--- Quote from: ComposerDude on August 08, 2007, 05:31:31 PM ---MultimediaMike: Seeing some similarity betwixt the NES and the Gameboy, might it be good practice for me to attempt some work patching Rockboy before writing a full-scale port?
--- End quote ---

Err, similar in what ways? The NES and the Gameboy have the same control schemes and the similarities generally end there. Different CPUs. Different PPUs. Different audio capabilities. Different memory mapping schemes.

I think what you were driving at, though, was that programming RockBox emulators for each will require C coding. In that respect, fixing Rockboy will provide some training in the domain.

LambdaCalculus:

--- Quote from: ComposerDude on August 09, 2007, 01:31:45 PM ---NesDevWiki is a treasure trove!

--- End quote ---

My thoughts exactly! I was floored when I first navigated to the site!

At least with this information, we should be well to do to get something started up!

Multimedia Mike:

--- Quote from: LambdaCalculus379 on August 09, 2007, 01:46:20 PM ---
--- Quote from: ComposerDude on August 09, 2007, 01:31:45 PM ---NesDevWiki is a treasure trove!

--- End quote ---

My thoughts exactly! I was floored when I first navigated to the site!

At least with this information, we should be well to do to get something started up!

--- End quote ---

Indeed! This is the first I have seen of the site (I've been out of the scene for awhile). So you may wish to take my earlier advice with a grain of salt w.r.t. targeting Super Mario Bros. first. From http://nesdevwiki.org/wiki/index.php/Emulator_Tests#Hard-To-Emulate_Games


--- Quote ---Among the most popular NROM games, which are generally the first targets against which an emulator author tests his or her work, Super Mario Bros. is probably the hardest to emulate.
--- End quote ---

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