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Dracula's Curse's mapper (MMC5, iNES mapper #5) has its registers mapped down in the 0x5xxx range somewhere.That's the problem. Dracula's Curse is the only known American NES game to use this mapper, so it's not a huge problem, even though it is a very cool game.
Actually, on that subject: wasn't there some emulator out there that printed the mapper information onscreen when you load a ROM? Or am I crazy?
Ooh, perfect! If it's okay, I'm going to post this onto the wiki later on!
I actually have noticed that some of the mapper info/data is a bit outdated. For example, the game Fire Emblem is said to be using a mapper known as MMC4, and from what I have gleamed from my research, is about the only known game to use this mapper. It's listed as MMC2 on this list.
Also, there's one other game that'll be a major pain in the keister: Konami's Lagrange Point, since it contains Konami's VRC7 chip, as well as a Yamaha YM2413 FM chip onboard for enhanced music. A problem, to be sure.Other than that, it's a very good starting point for mapper information, but we'll all need to keep hunting down those last few games that aren't listed on here.
Most of the current devs wish we'd never implemented it in the first place to be honest, and those that like it in a "it makes Rockbox look cool" kind of way still have no plans to work on it's code. So the only way it's going to get changed is if the people who actually use it make those changes themselves.
MultimediaMike: Seeing some similarity betwixt the NES and the Gameboy, might it be good practice for me to attempt some work patching Rockboy before writing a full-scale port?
NesDevWiki is a treasure trove!
Quote from: ComposerDude on August 09, 2007, 01:31:45 PMNesDevWiki is a treasure trove!My thoughts exactly! I was floored when I first navigated to the site!At least with this information, we should be well to do to get something started up!
Among the most popular NROM games, which are generally the first targets against which an emulator author tests his or her work, Super Mario Bros. is probably the hardest to emulate.
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