Support and General Use > Plugins/Viewers
NES plugin - a proposal
LambdaCalculus:
Took a look at the TuxNES source last night... you were right, ComposerDude. It's nice and lightweight, so porting it over should be easier. FCE Ultra practically looks like a damn encyclopedia in comparison.
The only thing we may have to improve upon in TuxNES would have to be its mapper support. I'm going to do a little more research in that area to see what I can come up with.
ComposerDude:
Thanks, LambdaCalculus379, I really appreciate it! ;D Seeing as how it hasn't been touched since 2001, mapper support hasn't really matured as it has in active projects. I've been spending more time familiarizing myself with NES architecture, since that is something I want to be strong in the plugin.
Believe it or not, I would like to see this project have strong emulation and find the best way possible to go about doing it. Rockboy has alot on the idea already, and I think that as we figure this out we may want to come as close as we can in many respects to Rockboy's code. that way, if there are improvements to how TuxNES handles on the firmware, we could possibly patch Rockboy too.
Especially with all the buzz that's been going around because of speed issues and whatnot.
Til then, hang ten,
ComposerDude
LambdaCalculus:
Anytime, dude! :)
I was thinking... want to at least get a wiki page up and running so we can document our findings?
ComposerDude:
Sorry, I'm tired, and at work (not a good combination! ;D), but what shall we label it? I'll make it after I get off work.
Yes, it would be a great idea.
ComposerDude
LambdaCalculus:
Hmmm... good question! I figure since there's Rockboy and RockDoom, we can just keep with the pattern and call the plugin RockNES or something similar.
I'm going to go and get some mapper info during the weekend if I have a little time. I was thinking of looking up information about the Famicom Disk System (http://en.wikipedia.org/wiki/Famicom_Disk_System) as well, but at the same time, I don't know if the FDS would be a feasable choice to add to the emulator due to a couple of technical reasons.
Just for the record, my coding skills are still building. I'm pretty good with scripting, but I'm still trying to take in C. So for now, I'm going to do my part by helping to gather any and all information I can.
(Funny how I can learn LISP faster than C... ;))
Let me know when you get the initial wiki page up, ComposerDude!
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