Support and General Use > Plugins/Viewers
NES plugin - a proposal
stateq2:
--- Quote from: LambdaCalculus379 on August 15, 2007, 01:46:11 PM ---I think ArchOpen is GPL... I'll look into aoNES, though.
--- End quote ---
Most likely it is, considering that aoNES is basically a plugin that comes with ArchOpen, which is GPL. Actually, by looking at the source for a few minutes, ArchOpen seems like a scaled down Rockbox. Even the directory structure in the source is similar :D I hope the similarities will make things easier for us.
source
--- Code: ---svn co https://archopen.svn.sourceforge.net/svnroot/archopen archopen
--- End code ---
linuxstb:
The legal status of aones seems very unclear to me.
Whilst archopen is indeed GPL'd, aones is "a port of LittleJohnGP written by yoyo for the GP32".
LittleJohnGP - http://www.ljgp32.fr.st/ - doesn't have any explicit license that I can see (just an "all rights reserved" line in some of the source files).
However, according to its website, LittleJohnGP is itself based on other projects:
NoFrendo - LGPL
nester - GPL
Nestopia - GPL
So it seems that LittleJohnGP _should_ be GPL'd - assuming it's using code from those projects, and not just taking inspiration and ideas from them. However, without an explicit license from the author of LittleJohnGP, I don't think aones should have been using the code, and hence I don't think Rockbox should.
(IANAL...)
LambdaCalculus:
This was the same thing that prevented us from picking DarcNES previously. But that's all for the better anyway, since TuxNES is easier to work with in a way.
We could contact the author of LittleJohnGP to ask him if his own project is GPL or not, but I don't know if he's still around or not, besides that I don't have a GP32 and don't follow the GP32 homebrew scene closely.
Couldn't we at least examine the code to aoNES to get an idea of how to write for embedded targets? Or is that a rubbish idea?
stateq2:
Ok, I looked at the aoNES source, and it seems like it won't really give us any advantages over using TuxNES, considering aoNES uses ARM assembly with the cpu code, and we can't really do anything with that...I could be wrong though. Also, the mapping code is seems cluttered compared to TuxNES. What do you guys think?
Llorean:
Please, "w/" is also included in the whole "use real words" guidelines. It's really not that much work to type out a few extra characters, and it makes life easier for everyone who doesn't speak English, or has to rely on alternate methods.
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