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NES plugin - a proposal

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brarei200:
Alright just have good luck porting TuxNES.  ;D

     

Chronon:

--- Quote from: ComposerDude on July 30, 2007, 11:16:23 AM ---brarei200: As far as I have seen, DarcNES is not GPL compatible. The GPL requires that any derivative works remain under the GPL. Since DarcNES would be relying on GPL'ed code to run, Rockbox (a GPL licensed work) would not be able to package it officially, and I would have my doubts as to wether or not it would be an acceptable practice for it to rely on GPL (Closed-source can use LGPL stuff, but not GPL). Hence, unless the author of DarcNES were to release it under the GPL, It will NEVER BE PORTED to Rockbox.

I'll stick with TuxNES til that happens.
Peace out, ComposerDude

--- End quote ---

That's also the reason that iDarcNES is not part of the SVN distribution of IPL.  If I understand correctly, it was ported by users and is distributed as a separate binary.  I believe that this is how IPL gets around the GPL issue.  

TheNewMinistry:
Nestopia is GPL'd and is currently the best NES emulator available (and is still in development):

http://en.wikipedia.org/wiki/Nestopia

Perhaps that should be ported instead.

LambdaCalculus:
What language is it coded in? If it's C, then that should make it easier to port over.

GodEater:
But it's written in C++ - which makes porting it to Rockbox even more of a pain in the ass than porting TuxNES.

Also it was originally written for Windows, which means we'd be porting the port to Linux (since linux is closer to Rockbox than windows is API wise), which means there'd be more room for problems.

To be honest, I'd stick with TuxNES.

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