Support and General Use > Audio Playback, Database and Playlists

WMA playback - congrats to all concerned!

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Llorean:
Yes, 108% realtime would mean that you have approximately 7.4% overhead in which to handle buffering, WPS drawing, etc, while playing music. How much overhead you need is going to vary a lot from target to target though.

baobab68:
Just out of interest, does lower bitrate encoding create more work for the processor (has to do more transforms etc to create the waveform in the buffer) or less work?

Davide-NYC:
Getting the WMA codec running on all SWCODEC targets in real time will CRUSH the last remaining objection to rockbox (other than the "I'm too lazy to read the manual" objection)

Thanks to all those involved in getting WMA working. Rock on RockBox!!!!

 ;D

baobab68:
I tried a small sample WMA, totally DRM-free, compressed at 32kbps, WMAv8, in hopes of hearing it play back on my H320. It just seems to crash the player. Perhaps I'm not waiting long enough for it to get started?

Although I seem to remember reading somewhere that there's a minimum bitrate that's supported...

LambdaCalculus:
I've tried a small set of WMAs on my iPod; 160kbps, no VBR, and of course bereft of DRM. The files played properly, but menu navigation was S-L-O-W while they were playing.

Davide-NYC: We are close on this one! Now that WMA support has been added, I've just had a bunch of co-workers asking about it! I think that was the one thing that was holding some people back.

[edit] I forgot to mention that the WMAs I used were created using WMPv10.

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