Rockbox Development > New Ports

Cowon D2

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shotofadds:
The touchpad patch defines HAVE_BUTTON_DATA, which means button_read_device() now takes an output parameter. But I forgot to include the necessary bootloader change in the patch...

Anyway, I've committed that patch to SVN now, so there should be no more trouble with that. I'll commit your keymap changes later, too. 8)

andiator:
Please wait with commitiing my patch for half an hour, I made some changes to get one or two plugins working

Edit: so I'm done with patch. It's nice to see the plugins working with touchpad  :)

Sidenode: HOLD-Button doesn't really hold the touchpad, but changes the behaviour of the plugins, so it is not possible to start brickmania in it's menu  if the HOLD-button is on.

(Updated bynaries on FTP (touchpad-stuff), but again, it's only for testing!)

Shady:
andiator, can you change button mappings for pacbox plugin? Because it's gamescreen is turned 90 degrees CW, so UP should be LEFT, LEFT -DOWN, DOWN - RIGHT and RIGHT - UP. Its hard to play the game with current key mappings :-[

andiator:
Hi Shady,
of course I can, but I can't commit the source, would new rockbox.zip be ok?
(Ok, rockbox.zip is updated)

Shady:
of course it'll be ok, andiator, thanks! Gotta play more with the plugins :)

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