Rockbox Development > New Ports

Meizu M6 "miniplayer"

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vcf:
fine. does it work only on sl?
do you know if someone tried on sp?
and nothing is writed on the player, yes? so no info will be lost? i saw that only on first version of code where it worked only with pluged in usb

gevaerts:

--- Quote from: vcf on September 17, 2008, 10:24:10 AM ---fine. does it work only on sl?
do you know if someone tried on sp?

--- End quote ---
This works on sl, yes.
It won't work as such on the SP. The GPIO pins for LCD communication are different. I don't know about M3.


--- Quote ---and nothing is writed on the player, yes? so no info will be lost? i saw that only on first version of code where it worked only with pluged in usb

--- End quote ---

This is still RAM only, yes, although it is possible to flash it if you really want.

denes:

--- Quote from: gevaerts on September 17, 2008, 10:32:41 AM ---I don't know about M3.

--- End quote ---

It won't work on the M3. The M3 has the LCD connected to the LCD interface in the SoC, and the picture is sent out with dma from memory to the LCD IF. Actually I was able to draw something on the M3's lcd with programmed io, but the code in question is not bulletproof yet.

btw awesome work with the meizu_dfu tool - I am using linux too, so it's a great help - thanks wpyh and gevaerts.

markun:
Yesterday I added separate ports for the M6SP Aand M3, I hope that will make it easier to work on those targets.


--- Quote from: denes on September 17, 2008, 04:34:44 PM ---Actually I was able to draw something on the M3's lcd with programmed io, but the code in question is not bulletproof yet.
--- End quote ---

That's great! Do you want to come on IRC from time to time to talk about the progress and things you've figured out?

gevaerts:
A bit more progress on the m3, nearly fully thanks to denes:



Edit: Now the colours are correct!

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