Support and General Use > Theming and Appearance Customization
ONGOING DEFAULT THEME CONTEST!!!
crzyboyster:
Llorean, just wondering, do you like the ports for Cabbie 2.0? I would hope so... ;D
And do you have any idea when viewports will be added to SVN?
Llorean:
I haven't tried any of them on-player honestly. I don't dislike them, but as I've said, there are things about them that would mean I personally wouldn't use them.
As for viewports, it'll be in SVN when the patch works on all targets and is thoroughly tested, I imagine. Just like anything else.
crzyboyster:
Llorean, what parts of it do you dislike?
Llorean:
Well, first and foremost, I hate graphical volume displays. But most of my complaints can be seen earlier in this thread anyway.
ZincAlloy:
--- Quote from: Llorean on January 01, 2008, 07:18:49 PM ---I really don't know if there's any significant benefit to converting them to 16 bit. As I said, they should be converted on load anyway, and leaving them 24-bit makes them more re-usable if a 24-bit target does come along one day.
--- End quote ---
not an issue, the original graphics are 24bit files. ports for new targets could always be made in 24bit.
crzy, it's the right menu, but there's no option for 16bit. I think 16bit is a highly unusual format in graphics. In RGB you usually have 8 bits for each channel (8x3=24). 8 bit (256 colors) is the other common standard. Each color needs to be defined afaik.
16bit seemingly uses 5 bits for red and blue and 6 bits to define green, since they human eye is more sensitive for green value than it is for red and blue...
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