Support and General Use > Theming and Appearance Customization

ONGOING DEFAULT THEME CONTEST!!!

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pixelma:
I would also like it much better if the greyscale version could carefully make use of the greyscale capabilities - but of course this needs a bit more work. It was a bit of a pity that the greyscale version of denny's "ultima" theme didn't use the full potential (in my eyes) and look less "rich" than the colour versions.

To have full control about the result I would probably edit the graphics a bit in a graphics program so that they only use the 4 grey levels and not just scale it down. The dithering makes it look a bit "noisy" and there is no real border - I'd imagine something like the beveledRBX or the SimpleHelv WPSs in the gallery. So it would be a bit like the progress bar in yapper's last post which is a good start. :)

ZincAlloy:

--- Quote from: yapper on December 08, 2007, 02:50:34 AM ---I've played with greyscale variants of the graphics, but with the limited space they tend to look 'ragged'. Therefore I've opted to use simple mono graphics for the status stuff at the bottom of the WPS.

--- End quote ---

much better now. the progress bar is looking good. can you make the now playing bar look like the progress bar? the text on it should be white imho.
I think the icons should sport the same look as the progress bar. have you tried using the colors the progress bar uses on them?
   

yapper:
Aha!  I just made a big breakthrough in my attempts at using greyscale. It appears that the progress bar is more forgiving in rendering greyscales, but the other graphics require very specific shades of grey to avoid dithering kicking in (RGB all 85 decimal for the dark grey and 170 decimal for the lighter grey).

Now all I have to do is create the graphics  :-\

MarcGuay:

--- Quote from: yapper on December 08, 2007, 12:18:00 PM ---It appears that the progress bar is more forgiving in rendering greyscales
--- End quote ---

I've just been messing around with some greyscale stuff and noticed that the placed images (%xl, %xd) are translated much better than the background (%X) image.  If you place the "Now Playing" bar instead of having it ingrained in the background image it shows up very nicely.  Now I'm trying to find out how to reproduce the 2 shades of grey that it displays as solids for the progress bar backdrop, which has to been in the background image.  Does anyone have any suggestions on how to get that information?  I've tried copying the examples in the WPS gallery but the greys have been tainted by the blue/green glow of the screens...

Choochoo,
Marc

yapper:
@Marc:
Check my previous post. The two greys that look good use RGB values of 85 (1/3 of 255) and 170 (2/3 of 255) respectively.

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