Thank You for your continued support and contributions!
We offer a guide to working with patches on our wiki.But before being able to consider working with patch sets, one must first set up a development environment (if you're building for Android exclusively it is not necessary to build any of our source toolchains), and be able to compile Rockbox.In the case of compiling for Android, this also entails having the Android SDK and NDK, and a Java JRE and JDK implementation (either Oracle Java 7 or openjdk-7 is fine) installed.I have been considering making the process of setting up an Android suitable Rockbox build environment semi-automated, but I haven't had a lot of time lately and there are quite a few OS/shell specific considerations to take into account.Setting up a development environment may seem like a daunting task, and indeed some people may find it somewhat challenging, but it is worth the effort for several reasons in my opinion. Primarily due to the fact that you would no longer be dependant on hoping that someone will be able to provide you with an updated patched binary if a feature you would like to test is introduced, or a bug that annoyed you fixed.You could supply your own binaries as desired, at your leisure.Secondarily for the sake of education and self discovery, there is vast potential for learning here.[Saint]
Setting it up can be challenging, indeed. I'm starting to consider it a necessity, though. People come up with bugfixes rather quickly, but it can take months until they are committed.
So I see a fix for a crash in the Android build was committed yesterday:http://git.rockbox.org/?p=rockbox.git;a=commit;h=4b181b4Great stuff Jonathan Gordon! Can't wait to try it out once Rasher's builds start going again.I'm hoping this will fix the problem I have with Rockbox in that I get random black screen crashes. But also, in more recent builds, I find that audio starts stuttering once the screen goes off. Problems perhaps related to my ROM (Cyanogenmod 11) and ancient phone (Galaxy S).
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