Rockbox Technical Forums

Rockbox Development => Feature Ideas => Topic started by: Gareth Schakel on February 25, 2009, 09:37:27 AM

Title: atanks (port/clone)
Post by: Gareth Schakel on February 25, 2009, 09:37:27 AM
would a port or clone of the Atanks game be feasible, or is it too complex? the base that the game runs on is Allegro, though i dont know the actual requirements... both sits just say "runs on linux windows mac and solaris" but thats rather cryptic >.> http://atanks.sourceforge.net/requirements.html
Title: Re: atanks (port/clone)
Post by: LambdaCalculus on February 25, 2009, 09:43:54 AM
Anything about the software license it uses?
Title: Re: atanks (port/clone)
Post by: Llorean on February 25, 2009, 09:45:17 AM
That's never a simple question to answer, because it depends an awful lot on how the code is written, and what requirements it has on the allegro libraries.

You're basically asking someone to do a somewhat thorough investigation of the atanks source to satisfy your curiosity.

But it's also in C++ according to sourceforge, so depending on how dependent upon C++ it is it could be a pretty significant amount of rewriting right there.
Title: Re: atanks (port/clone)
Post by: j8048188 on February 25, 2009, 10:56:13 AM
GNU GENERAL PUBLIC LICENSE--Version 2
Title: Re: atanks (port/clone)
Post by: obo on February 25, 2009, 11:04:10 AM
Floats and C++ OOP everywhere.