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struct cheat_s cheat[] = { {"idmus", "Change music", always, cheat_mus, -2}, {"idchoppers", "Chainsaw", not_net | not_demo, cheat_choppers }, {"iddqd", "God mode", not_net | not_demo, cheat_god },#if 0 {"idk", NULL, not_net | not_demo | not_deh, cheat_k }, // The most controversial cheat code in Doom history!!!#endif {"idkfa", "Ammo & Keys", not_net | not_demo, cheat_kfa }, {"idfa", "Ammo", not_net | not_demo, cheat_fa }, {"idspispopd", "No Clipping 1", not_net | not_demo, cheat_noclip }, {"idclip", "No Clipping 2", not_net | not_demo, cheat_noclip }, {"idbeholdh", "Invincibility", not_net | not_demo, cheat_health }, {"idbeholdm", "Invincibility", not_net | not_demo, cheat_megaarmour }, {"idbeholdv", "Invincibility", not_net | not_demo, cheat_pw, pw_invulnerability }, {"idbeholds", "Berserk", not_net | not_demo, cheat_pw, pw_strength }, {"idbeholdi", "Invisibility", not_net | not_demo, cheat_pw, pw_invisibility }, {"idbeholdr", "Radiation Suit", not_net | not_demo, cheat_pw, pw_ironfeet }, {"idbeholda", "Auto-map", not_dm, cheat_pw, pw_allmap }, {"idbeholdl", "Lite-Amp Goggles", not_dm, cheat_pw, pw_infrared }, {"idbehold", "BEHOLD menu", not_dm, cheat_behold }, {"idclev", "Level Warp", not_net | not_demo | not_menu, cheat_clev, -2}, {"idmypos", "Player Position", not_dm, cheat_mypos }, {"idrate", "Frame rate", 0, cheat_rate }, {"tntcomp", NULL, not_net | not_demo, cheat_comp }, // phares {"tntem", NULL, not_net | not_demo, cheat_massacre }, // jff 2/01/98 kill all monsters {"iddt", "Map cheat", not_dm, cheat_ddt }, // killough 2/07/98: moved from am_map.c {"tnthom", NULL, always, cheat_hom }, // killough 2/07/98: HOM autodetector {"tntkey", NULL, not_net | not_demo, cheat_tntkey }, // killough 2/16/98: generalized key cheats {"tntkeyr", NULL, not_net | not_demo, cheat_tntkeyx }, {"tntkeyy", NULL, not_net | not_demo, cheat_tntkeyx }, {"tntkeyb", NULL, not_net | not_demo, cheat_tntkeyx }, {"tntkeyrc", NULL, not_net | not_demo, cheat_tntkeyxx, it_redcard }, {"tntkeyyc", NULL, not_net | not_demo, cheat_tntkeyxx, it_yellowcard }, {"tntkeybc", NULL, not_net | not_demo, cheat_tntkeyxx, it_bluecard }, {"tntkeyrs", NULL, not_net | not_demo, cheat_tntkeyxx, it_redskull }, {"tntkeyys", NULL, not_net | not_demo, cheat_tntkeyxx, it_yellowskull}, {"tntkeybs", NULL, not_net | not_demo, cheat_tntkeyxx, it_blueskull }, // killough 2/16/98: end generalized keys {"tntka", NULL, not_net | not_demo, cheat_k }, // Ty 04/11/98 - Added TNTKA {"tntweap", NULL, not_net | not_demo, cheat_tntweap }, // killough 2/16/98: generalized weapon cheats {"tntweap", NULL, not_net | not_demo, cheat_tntweapx, -1}, {"tntammo", NULL, not_net | not_demo, cheat_tntammo }, {"tntammo", NULL, not_net | not_demo, cheat_tntammox, -1}, // killough 2/16/98: end generalized weapons {"tnttran", NULL, always, cheat_tnttran }, // invoke translucency // phares {"tntsmart", NULL, not_net | not_demo, cheat_smart}, // killough 2/21/98: smart monster toggle {"tntpitch", NULL, always, cheat_pitch}, // killough 2/21/98: pitched sound toggle // killough 2/21/98: reduce RSI injury by adding simpler alias sequences: {"tntran", NULL, always, cheat_tnttran }, // killough 2/21/98: same as tnttran {"tntamo", NULL, not_net | not_demo, cheat_tntammo }, // killough 2/21/98: same as tntammo {"tntamo", NULL, not_net | not_demo, cheat_tntammox, -1}, // killough 2/21/98: same as tntammo {"tntfast", NULL, not_net | not_demo, cheat_fast }, // killough 3/6/98: -fast toggle {"tntice", NULL, not_net | not_demo, cheat_friction }, // phares 3/10/98: toggle variable friction effects {"tntpush", NULL, not_net | not_demo, cheat_pushers }, // phares 3/10/98: toggle pushers {NULL} // end-of-list marker};
... while you've all sat here and thought "How great would it be if I could cheat in Doom" not one of you has actually filed a feature request for it.
But the only problem with writing your own apps for rockbox is not too many people know how to code in C. Â Its a really old language and is the for the most part not taught by any schools except maybe a couple colleges.
I have no proof. I just know that it is known mostly by people that don't buy proper program compiling software from major companies such as adobe and microsoft.
C is a general-purpose, procedural, imperative computer programming language developed in 1972 by Dennis Ritchie at the Bell Telephone Laboratories for use with the Unix operating system.[1] It has since spread to many other platforms, and is now one of the most widely used programming languages. C has also greatly influenced many other popular languages,[2] especially C++, which was originally designed as an enhancement to C. It is the most commonly used programming language for writing system software,[3][4] though it is also widely used for writing applications.
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