Ok thank you. Other then that it looks like I'm doing everything right?
This is taken from the patch. "/cvsroot/rockbox/apps/plugins/doom/i_video.c" Every single file the patch changes is in that folder. It's also the one I'm in.
Here's all the entire patch file incase you want to see it.
Index: apps/plugins/doom/d_event.h
===================================================================
RCS file: /cvsroot/rockbox/apps/plugins/doom/d_event.h,v
retrieving revision 1.1
diff -u -r1.1 d_event.h
--- apps/plugins/doom/d_event.h 28 Mar 2006 15:44:01 -0000 1.1
+++ apps/plugins/doom/d_event.h 17 Apr 2006 19:00:42 -0000
@@ -47,7 +47,8 @@
ev_keydown,
ev_keyup,
ev_mouse,
- ev_joystick
+ ev_joystick,
+ ev_scroll
} evtype_t;
// Event structure.
Index: apps/plugins/doom/g_game.c
===================================================================
RCS file: /cvsroot/rockbox/apps/plugins/doom/g_game.c,v
retrieving revision 1.3
diff -u -r1.3 g_game.c
--- apps/plugins/doom/g_game.c 16 Apr 2006 23:14:04 -0000 1.3
+++ apps/plugins/doom/g_game.c 17 Apr 2006 19:00:44 -0000
@@ -229,6 +229,9 @@
static unsigned int dclickstate2;
static unsigned int dclicks2;
+// scrollwheel values
+static int scrollmag;
+
// joystick values are repeated
static int joyxmove;
static int joyymove;
@@ -317,6 +320,13 @@
// let movement keys cancel each other out
+ /* strafe with scrollwheel */
+ if (scrollmag > 0)
+ side += 5*sidemove[speed];
+ if (scrollmag < 0)
+ side -= 5*sidemove[speed];
+ scrollmag = 0;
+
if (strafe)
{
if (gamekeydown[key_right])
@@ -757,6 +769,9 @@
joyymove = ev->data3;
return true; // eat events
+ case ev_scroll:
+ scrollmag = ev->data1;
+
default:
break;
}
Index: apps/plugins/doom/i_video.c
===================================================================
RCS file: /cvsroot/rockbox/apps/plugins/doom/i_video.c,v
retrieving revision 1.15
diff -u -r1.15 i_video.c
--- apps/plugins/doom/i_video.c 16 Apr 2006 23:14:04 -0000 1.15
+++ apps/plugins/doom/i_video.c 17 Apr 2006 19:00:45 -0000
@@ -143,7 +143,9 @@
//
#if (CONFIG_KEYPAD == IPOD_4G_PAD) || (CONFIG_KEYPAD == IPOD_3G_PAD)
-//#define DOOMBUTTON_SCROLLWHEEL
+#define DOOMBUTTON_SCROLLWHEEL
+#define DOOMBUTTON_S_LEFT BUTTON_SCROLL_BACK
+#define DOOMBUTTON_S_RIGHT BUTTON_SCROLL_FWD
#define DOOMBUTTON_UP BUTTON_MENU
#define DOOMBUTTON_WEAPON BUTTON_SELECT
#define DOOMBUTTON_LEFT BUTTON_LEFT
@@ -177,6 +179,26 @@
holdbutton=rb->button_hold();
#endif
+#ifdef DOOMBUTTON_SCROLLWHEEL
+ /* use button_get(false) for clickwheel checks */
+ int button; /* move me */
+ button = rb->button_get(false);
+ switch(button){
+ case DOOMBUTTON_S_LEFT | BUTTON_REPEAT:
+ case DOOMBUTTON_S_LEFT:
+ event.type = ev_scroll;
+ event.data1=-1;
+ D_PostEvent(&event);
+ break;
+ case DOOMBUTTON_S_RIGHT | BUTTON_REPEAT:
+ case DOOMBUTTON_S_RIGHT:
+ event.type = ev_scroll;
+ //event.data1=KEY_LEFTARROW;
+ event.data1=1;
+ D_PostEvent(&event);
+ break;
+ }
+#endif
newbuttonstate = rb->button_status();
released = ~newbuttonstate & oldbuttonstate;
pressed = newbuttonstate & ~oldbuttonstate;