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How much work is it to do a port from borland c++ to arm?
C:\>grep -i shareware "Role Playing Games_ Nethack, Rogue, Unreal World, and many more!.htm" | wc & grep -i freeware "Role Playing Games_ Nethack, Rogue, Unreal World, and many more!.htm" | wc 14 236 3372 20 248 4409C:\>expr 20 * 100 / ( 14 + 20 )58
Freeware != GPL, but isn't it close?
If its free but not GPL you cannot use it in Rockbox.
Basically, it can be done, just not "legally"....but what anyone wants to get up to in their own time is their business I guess I probably couldn't say that I wouldn't use it if someone did manage to port one of these games, but I wouldn't make a huge song and dance about doing so...
I probably couldn't say that I wouldn't use it if someone did manage to port one of these games, but I wouldn't make a huge song and dance about doing so...
Whoa, I think you took that wrong,
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