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The less compression/encoding done the less decompression/decoding needed so I guess it goes without saying that a lossless codec (.flac, .ape etc) is slightly better in terms of processor load than a lossy one.
FLAC was designed to be asymmetric and decode easily. Whereas:APE is the MOST processor intensive of the codecs.
Like I said I'm no expert. My (limited) sense of logic said if a thing didn't need to be squished too much, then another thing didn't need to un-squish it too much, and all that un-squishing is done by the processor in the (rockbxed)player. The less un-squishing the better, n'est pas?
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